9 research outputs found
The Effectiveness of Using Problem-Based Learning (PBL) in Mathematics Problem-Solving Ability for Junior High School Students
This study aims to determine the effectiveness of the Problem Based Learning model in improving students' problem solving abilities. This is a quasi-experimental study using the Nonequivalent Pretest-Posttest Control Group Design. Students in seventh grade at SMP Negeri 32 Pekanbaru comprised the whole study population. In this research, the sample comprised two classes: VII3 as the experimental class and VII1 as the control class. This study utilizes the beginning mathematical ability test (KAM) and the mathematical problem-solving ability test as its instruments. The class of the sample was determined using the KAM test findings. The data were evaluated using the similarity test of two independent sample t-tests, which was preceded by tests for normality and homogeneity of variance. Students who participated in Problem-Based Learning had greater growth in their ability to solve mathematical problems than students who participated in conventional learning
Bibliometric Analysis: Adobe Flash Cs6 Research in Mathematics Learning
The use of animation on Adobe Flash media in learning mathematics has many benefits, especially in helping students understand mathematics more meaningfully, connecting mathematics with the real world, visualizing, and understanding the importance of mathematics. This study aims to capture the landscape of previous research that is relevant to Adobe Flash in mathematics learning in the last decade, namely from 2012 to 2022 using bibliometric analysis with the help of the VOSviewer application. The Google Scholar database was used to search for data with the keywords "adobe flash" and "mathematics learning" which were then refined to become 72 publications. The trend of publications related to Adobe Flash in learning mathematics has increased from 2015 to 2018, while the most publications occurred in 2021 with 19 documents. Publications in 2018 have been cited in more than 150 citations. The focus of research related to Adobe Flash in learning mathematics is 1) problems, motivations and interests; 2) development, contextual teaching and elementary school; 3) outcomes and technology. The keyword "Adobe Flash" is not directly related to the keywords contextual teaching, android and stem. The new themes related to this field are pandemic, interest, e-learning, stem and primary school
Bibliometric analysis: Learning outcomes research in mathematics learning (1992-2023)
Learning Outcomes are values, attitudes and skills as a result of the learning process. The purpose of this study is to look at the research landscape related to learning outcomes in mathematics learning from 1992 to 2023. The method used is descriptive bibliometric analysis. The data taken comes from the enhanced Scopus database. The results showed that the trend of the most publications related to learning outcomes in learning mathematics was in 2020 and 2022 with a total of 14 publications. The most citation trend occurred in the 2009 publication which has been cited 262 times. The country that has had a major impact on research on learning outcomes in mathematics learning is the United States of America. The research focus is divided into three parts, namely, 1) motivation and reasoning; 2) , technology and higher school; 3) universities and assessments. New themes in this field are mathematical problems, higher education, blended learning and geogebra. The learning outcomes keyword is not directly connected with the 7 other keywords, namely, ict, critical thinking, mathematics achievement, pre service teacher, gender different, secondary school. Keywords with new themes such as mathematical problems are not together with learning outcomes but are not directly connected with keywords with other new themes such as higher education, blended learning and geogebr
Research on Self-Regulated Learning in Mathematics Learning (1980-2023): A Bibliometric Review
Self Regulated Learning (SRL) is the ability of individuals to effectively use various strategies in achieve their learning goals. The purpose of this study is to capture the research landscape related to Self-Regulation Student learning at the secondary school level from 1980 to 2023. The method used in this study is a descriptive bibliometric analysis method, it is aimed at analyzing scientific literature, focusing on the measurement and description of patterns in bibliographic data. The Scopus database is used as the research data. The results showed that a rapid increase in the number of publications occurred from 2014 to 2015 and from 2017 to 2018. Publications in 2006 were cited more than any other year. The United States of America is the most influential country in this field. Publications in journals related to self-regulated research The most learning is at the Q1 level. The focus of research related to this field is divided into three parts, namely, 1) development, practice, and tasks; 2) strategy, mathematics achievements, and reasoning; 3) environment and understanding. The new theme in this research is self efficacy, attitude, environment, age and reasoning
Analisis Bibliometrik: Penelitian Augmented Reality Dalam Pendidikan Matematika
Penelitian ini bertujuan untuk mengidentifikasi publikasi terkait Augmented Reality (AR) dalam pendidikan khususnya pada bidang Pendidikan matematika dan memvisualisasikannya. Basis data dari dimensions digunakan dalam mengumpulkan publikasi terkait AR dalam Pendidikan matematika dan divisualisasikan dengan VOSviewer, kemudian dianalisis dan dievaluasi berdasarkan pasangan bibliografi negara, pasangan bibliografi Lembaga, pasangan bibliografi jurnal, pasangan bibliografi publikasi, pasangan bibliografi penulis, dan kemunculan bersama kata kunci penulis. Sebanyak 332 publikasi dipilih mengikuti kriteria penelitian dalam 10 tahun terakhir (2012-2021). Hasil penelitian menunjukkan bahwa negara Indonesia (berdasarkan pasangan bibliografi negara), Journal of Physics Conference Series (berdasarkan pasangan bibliografi jurnal), publikasi Ibáñez (2018) (berdasarkan pasangan bibliografi publikasi), dan Salinas, patricia (Inggris) (berdasarkan pasangan bibliografi penulis) menjadi yang paling berpengaruh pada bidang Augmented Reality dalam Pendidikan matematika. Pembelajaran STEM dan materi geometri menjadi kata kunci yang sering muncul dalam bidang ini. Tren penelitian dan kemajuan konsep Augmented Reality dalam pendidikan telah dibahas dalam makalah
Analisis Bibliometrik: Tren Penelitian Etnomatematika dalam Pembelajaran Matematika Di Indonesia (2017 – 2022)
Etnomatematika telah menjadi tren dalam bidang Pendidikan budayaserta melestarikan keberadaan nilai – nilai budaya dimasa depan. Penelitian ini bertujuan untuk mengetahui tren dan mengidentifikasi publikasi terkait etnomatematika dalam Pembelajaran Matematika. Tren publikasi yang memiliki jumlah dokumen terbanyak, klasifikasi peringkat lembaga atau universitas, jurnal dan dokumen serta penggunaan keyword bersama dengan menggunakan database dari google scholar. Metode yang digunakan adalah analisis bibliometrik. Sebanyak 246 dokumen yang terkumpul dari aplikasi Publish or Perish (PoP) menggunakan database google scholar yang kemudian disatukan dalam 1 file dengan format RIS dan dimasukkan kedalam aplikasi VOSviewer untuk mendapatkan network visualization dan overlay visualization. Hasil penelitian menunjukkan bahwa tren publikasi terkait etnomatematika dalam Pembelajaran Matematika di Indonesia mengalami peningkatan setiap tahunnya (2017-2022). Adapun jumlah dokumen terbanyak yaitu pada lembaga “Indraprasta PGRI University”, pada jurnal “Jurnal Cendekia Jurnal Pendidikan Matematika”, pada artikel (Hardiarti, 2017). Permainan menjadi keyword etnomatematika yang paling banyak digunakan, Keyword yang menjadi tema baru adalah pengembangan modul, video pembelajaram kearifan lokal, dan ornamen masjid
Student’s Statistical Literacy Skills (1980-2023): A Systematic Literature Review with Bibliometric Analysis
There have been demands to enhance the statistical literacy in the mathematics curriculum due to the vital role statistics plays in both everyday life and professional environments.The main purpose of this research is to investigate the heterogeneity and research landscape pertaining to students' statistical literacy skills.This research employs a systematic literature review approach combined with bibliometric analysis as the chosen methodology. Data obtained from the Scopus database which has been refined through the PRISM method. The results show that the publication trend has increased in recent years. Publications in 2017 had the most impact in this area. The United States of America is the most influential country in this study. Most of the research was conducted at the secondary school level and most were published in Q3 journals. The learning method most often used in research related to students' statistical literacy skills is project based learning. Information on research developments related to students' statistical literacy skills can serve as a valuable reference for future researchers. It is strongly advised for educators and researchers to conduct further investigations into the statistical literacy skills of students in Asia and Africa, particularly focusing on the primary school level
Research Trends in Problem Based Learning in Middle School (1998-2023): A Bibliometric Review
Problem-based learning is a learning model that uses real-life problems that require authentic investigations to construct knowledge actively and collaboratively. The aim of this study was to capture the research landscape related to problem-based learning applied to students at the middle school level from 1998 to 2023. A descriptive bibliometric analysis method was used in this study. The data obtained was taken from the Scopus database. The results of the study show that publications related to problem-based learning, especially in middle schools, go up and down every year. Publications in 2003 have been cited more than any other year. The United States of America is the most influential country in this field. publications in journals related to problem-based learning research applied to middle school students are mostly at the Q1 rank, namely 45 journals. The research focus is divided into 3 namely, 1) knowledge, skills and development; 2) effect, self-efficacy, achievement and effectiveness; 3) middle school students, environment and abilities. These three research focuses can be used as a reference for future researchers to determine the focus of their research related to problem-based learnin
Bibliometric Analysis: Research on Articulate Storylines in Mathematics Learning
Articulate Storyline is part of the media authoring tools that can be used in making a product, especially for teaching tools that have been combined into one that contains images, videos, text, sound, drafts, and learning animations. This study aims to capture the landscape of previous research that is relevant to the Articulate Storyline in mathematics learning in the last decade, from 2013 to 2022 using bibliometric analysis. The data taken from the Google Scholar database was refined so that it became 111 publications. The publication trend related to Articulate Storyline in mathematics learning has increased every year, starting from 2019 to 2022, the most publications occurred in 2022 with 58 documents. Publications in 2020 have been cited in more than 180 citations. The focus of research related to Adobe Flash in learning mathematics is 1) critical thinking ability and motivation; 2) understanding mathematics, technology and elementary school; 3) development and junior high school; 4) mathematics and outcome