7,815 research outputs found
Chromatic and High-frequency cVEP-based BCI Paradigm
We present results of an approach to a code-modulated visual evoked potential
(cVEP) based brain-computer interface (BCI) paradigm using four high-frequency
flashing stimuli. To generate higher frequency stimulation compared to the
state-of-the-art cVEP-based BCIs, we propose to use the light-emitting diodes
(LEDs) driven from a small micro-controller board hardware generator designed
by our team. The high-frequency and green-blue chromatic flashing stimuli are
used in the study in order to minimize a danger of a photosensitive epilepsy
(PSE). We compare the the green-blue chromatic cVEP-based BCI accuracies with
the conventional white-black flicker based interface.Comment: 4 pages, 4 figures, accepted for EMBC 2015, IEEE copyrigh
Head-related Impulse Response Cues for Spatial Auditory Brain-computer Interface
This study provides a comprehensive test of a head-related impulse response
(HRIR) cues for a spatial auditory brain-computer interface (saBCI) speller
paradigm. We present a comparison with the conventional virtual sound
headphone-based spatial auditory modality. We propose and optimize the three
types of sound spatialization settings using a variable elevation in order to
evaluate the HRIR efficacy for the saBCI. Three experienced and seven naive BCI
users participated in the three experimental setups based on ten presented
Japanese syllables. The obtained EEG auditory evoked potentials (AEP) resulted
with encouragingly good and stable P300 responses in online BCI experiments.
Our case study indicated that users could perceive elevation in the saBCI
experiments generated using the HRIR measured from a general head model. The
saBCI accuracy and information transfer rate (ITR) scores have been improved
comparing to the classical horizontal plane-based virtual spatial sound
reproduction modality, as far as the healthy users in the current pilot study
are concerned.Comment: 4 pages, 4 figures, accepted for EMBC 2015, IEEE copyrigh
Inter-stimulus Interval Study for the Tactile Point-pressure Brain-computer Interface
The paper presents a study of an inter-stimulus interval (ISI) influence on a
tactile point-pressure stimulus-based brain-computer interface's (tpBCI)
classification accuracy. A novel tactile pressure generating tpBCI stimulator
is also discussed, which is based on a three-by-three pins' matrix prototype.
The six pin-linear patterns are presented to the user's palm during the online
tpBCI experiments in an oddball style paradigm allowing for "the aha-responses"
elucidation, within the event related potential (ERP). A subsequent
classification accuracies' comparison is discussed based on two ISI settings in
an online tpBCI application. A research hypothesis of classification
accuracies' non-significant differences with various ISIs is confirmed based on
the two settings of 120 ms and 300 ms, as well as with various numbers of ERP
response averaging scenarios.Comment: 4 pages, 5 figures, accepted for EMBC 2015, IEEE copyrigh
On the Gauge Invariance of the Decay Rate of False Vacuum
We study the gauge invariance of the decay rate of the false vacuum for the
model in which the scalar field responsible for the false vacuum decay has
gauge quantum number. In order to calculate the decay rate, one should
integrate out the field fluctuations around the classical path connecting the
false and true vacua (i.e., so-called bounce). Concentrating on the case where
the gauge symmetry is broken in the false vacuum, we show a systematic way to
perform such an integration and present a manifestly gauge-invariant formula of
the decay rate of the false vacuum.Comment: 17 pages, published versio
Renormalization-Scale Uncertainty in the Decay Rate of False Vacuum
We study radiative corrections to the decay rate of false vacua, paying
particular attention to the renormalization-scale dependence of the decay rate.
The decay rate exponentially depends on the bounce action. The bounce action
itself is renormalization scale dependent. To make the decay rate
scale-independent, radiative corrections, which are due to the field
fluctuations around the bounce, have to be included. We show quantitatively
that the inclusion of the fluctuations suppresses the scale dependence, and
hence is important for the precise calculation of the decay rate. We also apply
our analysis to a supersymmetric model and show that the radiative corrections
are important for the Higgs-stau system with charge breaking minima.Comment: 15 pages, 2 figures; added reference
Game Based Learning for Safety and Security Education
Safety and security education are important part of technology related education, because of recent number of increase in safety and security related incidents. Game based learning is an emerging and rapidly advancing forms of computer-assisted instruction. Game based learning for safety and security education enables students to learn concepts and skills without the risk of physical injury and security breach. In this paper, a pedestal grinder safety game and physical security game have been developed using industrial standard modeling and game development software. The average score of the knowledge test of grinder safety game was 82%, which is higher than traditional lecture only instruction method. In addition, the survey of physical security game shows 84% average satisfaction ratio from high school students who played the game during the summer camp. The results of these studies indicated that game based learning method can enhance students' learning without potential harm to the students
- …
