28 research outputs found
Improving Students\u27 Motivation In Speaking By Using Role Play In Video Modelled Conversation (Vmc)
: Role play in Video Modelled Conversation are proposed in the teaching of speaking not only because of their appealing forms but also due to their salient features, as multimedia to improve the students\u27 motivation in speaking. This study investigated students\u27 motivation by using Dornyei\u27s framework of language learning motivation. A questionnaire and a semi-structured interview were also employed as a means of collecting the data through a classroom action research. The procedures included planning, implementing, observing and reflecting. The results showed that teaching speaking using Role Play in Video Modelled Conversations could successfully improve students motivation in speaking. They find this technology can enhance their English learning motivation and effectively boost their English speaking ability
Designing Computer-based Summative Test for the Eleventh Grade Students
This study aimed at designing Computer-Based Summative Test software as a tool to support English Test. To make sure that the learning objectives are fulfilled, the testing materials should be in line with the curriculum and learners' needs. This study was attempted to design reading testing software based on teachers' and students' needs. The software was designed because it can solve the testing problems. In this research, the researcher uses ADDIE approach where the participants are the teachers and the eleventh grade students of SMA Sentosa Pemangkat. This study found that students' summative tests need a new testing system which can randomize test items and fasten test result publishing. The result showed that the software can be used by the teacher and students as a software to test students' reading achievement in summative test. The researcher suggests that the teachers use this software to help them in testing
Helen Cintiyawati, Ikhsanudin, Sofian English Education Study Program, Language and ARTS Education Department, Teacher Training and Education Faculty of Tanjungpura University Pontianak Email : [email protected]
This research was conducted to investigate the students' needs for learning procedure text, to design origami task that will be used for teaching procedure text, and to evaluate whether or not the model origami tasks are feasible for teaching procedure text. This research involved an English teacher and 33 seventh grade students of class A in SMP Negeri 11 Pontianak. The method of this research is development research which consists of five phases. They are analyze, design, develop, implement and evaluate or called ADDIE. The need analysis in this research obtained the following information about what students need in learning procedure text by identifying the analysis of students' condition, the analysis of teacher's perspectives, the analysis of the textbook, and the analysis of learning procedure text through origami. The origami tasks were suitable for teaching procedure text for seventh grade students because origami tasks were interesting, understandable, easy to find, and cost efficient for them in learning procedure text. The result of task evaluation showed that the origami tasks were feasible for teaching procedure text
Sryphomat For Teaching Vocabulary
Sryphomat is a prospective technique for teaching vocabulary, it is a combination technique of story, photographs and matching game. The aim of the technique is to enrich the students' vocabulary namely; noun, pronoun and adjective. The story is to elicit the word while the photographs is to elicit the meaning of the word in the story. Then, the matching game is used to motivate the students to be more active in the classroom setting. ADDIE procedure is used to develop Sryphomat, the process was done through need analysis, design, development, implementation and evaluation. In this development research, the technique was implemented in large class that consisted of 24 students of sixth graders of SD Negeri 29 Kecamatan Pontianak Timur. One-Group Pretest and Posttest was conducted to investigate the effectiveness of Sryphomat toward students' vocabulary. The result shown that this product was highly effective, the t = 9,02 and the ES is 1,08. The t-test is higher then t table of distribution of df 24 is 2,02 while the ES is good. This product also brings joyful teaching learning activity in the real classroom setting through matching game
Designing A Story Book AS Narrative Reading Materials Based On West Kalimantan Folktales
The purpose of this research was to design a story book based on West Kalimantan folktales to support teaching reading narrative text. In this research, the method was developmental research that used ADDE instructional design as the phase in developing the materials. The story book is intended to be supplementary materials in teaching reading narrative text. The story book was assessed by the experts according to several aspects. Total score of the expert assessment of the content was 95.83% by the maximum score was 100% and total score of the expert assessment of the illustration design was 95.45% by the maximum score was 100%.The experts assessment result showed that the story book was suitable and in good quality to be used by the teacher and students as supplementary material to support teaching reading narrative text
Factors Affecting Efl Students' Unwillingness to Communicate in English in Campus
Language learners' willingness to communicate in the target language is the key role in achieving their language learning goals. The notion of ‘Willingness to Communicate' (WTC) is a model or concept that integrates psychological, linguistic, and communicative variables in order to describe, explain, and predict foreign or second language communication. This study was conducted to explore the possible factors affecting EFL students' unwillingness to communicate in English in campus. The data were gathered from three research participants using unstructured interview and were analyzed qualitatively using narrative inquiry method and thematic analysis strategy. The findings of this study revealed that the main factors affecting the students' unwillingness to communicate in English during the learning time in campus were linguistic, psycholinguistic, socio-cultural, and institutional factors. And among those major factors, socio-cultural and institutional factors were identified to be the most dominant ones that affected the participants' unwillingness to communicate in English in campus
Teaching Reading Comprehension Using Student Team Achievement Divisions (Stad)
The main purpose of this research is to improve students\u27 reading comprehension by using Student Teams Achievement Divisions (STAD) cooperative learning. This learning model was done to overcome the weaknesses of teaching learning process in the classroom. STAD is an attractive alternative to teacher-centered instruction which promote the student\u27s learning by creating maximum opportunity for communicative and meaningful classroom interaction. It consists of five major components: class presentation, teamwork, quizzes, individual improvement score, and team recognition. The researcher conducts this classroom action research in three cycles which involved 35 students. The observation checklist, questioners and test are used to collect the data. In the first cycle, the students\u27 average score was 49.57. Second cycle, the students\u27 average score was 70.43 and in the third cycle, the students\u27 average score increased significantly to 81.71. The conclusion, the use of STAD improves the students\u27 reading comprehension and their involvement in active learning
Developing Hot Potatoes-based Materials For English Teaching And Learning At Smk
: The aim of this study was to develop mulimedia-based materials for teaching and learning English at SMK Negeri 1 Balai. The development of Hot potatoes-based materials adopted research and development study. This study applied ADDIE steps as follows. Firstly, need analysis. The need analysis found that there was a need of multimedia-based materials for teaching and leaning English at SMK Negeri 1 Balai. Secondly, design, the design of the materials was based on need analysis and english subject curriculum. The blue print or lay out of the materials were created in this stage. Thirdly, development. The development involves some author wares, such as hot potatoes application,adobe reader, picture editors and web page maker. The pilot product was created in this stage. fourthly was implementation of the materials. There were 30 students of SMK Negeri 1 Balai were involved in this stage. Based on thier responses, there is norevision on the materials. The last step was evaluation. This stage involved two media-materials experts and a language expert. They evaluated and responded that the materials are useable for teaching and learning English
Teaching Students Vocabulary Using Spelling Lotto Communication Game
The purpose of this study was to investigate how Spelling Lotto Communication Game could improve vocabulary mastery of seventh grade students of SMP Negeri 3 Ketapang in academic year 2012/2013. Since it was to improve vocabulary mastery in learning process, the appropriate technique that was applied in this research was a classroom action research with the cycle of planning, acting, observing, and reflecting. After collecting the data, the writer found out that the Spelling Lotto Communication Game improved the students vocabulary mastery. Based on the achievement tests result, the writer discovered the students progress, which was shown by the scores of the students from cycle to cycle, had increased. The mean score increased from 71.53 in the first cycle to 80 in the second cycle and from first cycle to second cycle, the students who reached the passing grade increased from 22 students to 31 students. The process of teaching and students who reached the passing grade increased and teaching learning process became better
A Development Research of Listening Instructional Materials for Business Administration Study Program Students
: This development research was conducted to construct a model of authentic listening instructional materials for Business Administration study program students at Politeknik Negeri Pontianak (POLNEP). The procedure of the study adapted Dick, Carey, and Carey Approach model (2009). The development was conducted based on the result of identifying instructional goals that showed the unavailability of practice and theory on listening at Polnep. The instruments consisted of questionnaires, an interview guide, and field notes. The final product had been obtained by the processes of validation and try-out. Some revisions were on task time allocation, instructions in exercises, some words choices, and reflection session. In this research, the three subject matter experts (SME) who evaluated the product were the experts in the field of the English Teaching; Dra. Juliana Sujadi, M.Ed., the English Teaching Methodology and Wording; DR. Istiqamah, MA., and the English Teaching Materials; DR. Refnaldi, M.Litt. The final product had been able to fulfil the Listening materials for semester one and three students in classroom USAge as well as for self directed learning. The materials had also met both the students' level of diffiiculty and time allowance