55 research outputs found
SEMANTICS STUDY ON TERMS AND SYMBOLS USED ON THE INTERNET YAHOO CHAT
Language is a key of communication, and communication itself is not limited in the family, society and nation but it can be done in a cyber space or Internet. The abbreviation of internet is international network. People use internet as a means of communication. One of the facilities that can be found on internet is Internet chat or chatting. Chatting is a virtual place when two people or more can have a typed conversation in real time. Meanwhile on internet chat, we can find that yahoo messenger is popular nowadays. People who participate in yahoo messenger use terms and symbols as need for communication to represent common phrases that they say one another. Those combinations always appear in the conversation. They are so unique, and it seems that not all people know those combinations and their meanings. Considering this condition, it also brings the writer to analyze the process of how those terms and symbols are used. The purpose of this study is to know the terms and symbols commonly used by the chatters on the Internet yahoo chat particularly yahoo messenger and to find out the formation of those terms. In this study, the writer used qualitative descriptive research design because it dealt with words and phrases, not statistical analysis. The data source used in this study was conversation among chatters on yahoo messenger channel at Revolusi-net. To collect the data, the instruments used in this study were the writer herself and observation. The writer joined in the chatting among chatters of regional chat room on yahoo messenger channel. She collected and identified terms and symbols commonly used in the conversation among chatters on yahoo messenger channel. Finally, she put them on the table and analyzed them based on their number of characters. The result of this study showed that there were forty-two terms and twenty symbols commonly used by the chatters on yahoo messenger channel. The word formations found on yahoo messenger channel, included acronym, borrowing, clipping, ejaculation and multiple processes. The formation of those terms could be explained more in chapter IV. The writer hoped that by using those combinations, people would enjoy chatting in economical way
Analysis of Preschool Teacherâs Understanding of Marine Content for Children in North Maluku
This research aims to explore the understanding of preschool teachers in marine content for children in the coastal area of North Maluku. The study focuses on how preschool teachers introduce marine content in childrenâs play activities. This quantitative descriptive research was conducted in North Maluku with 175 teachers as respondents using a random sampling technique. Data were obtained using a questionnaire. The data revealed that the average understanding of preschool teachers in North Maluku in introducing marine content in childrenâs play activities is 68%, so it can be categorized at a partial level. It means that not all components of marine content can be introduced to children properly
Contextual-Based E-Comic Media Through Maritime Thematic Learning In Early Childhood
This research aims to analyze the use of contextual-based e-comics through marine thematic learning in early childhood marine. Through this research, the problem will be solved by using e-comic learning media integrated into marine thematic learning for children aged 5-6 years at PAUD Bhayangkari Ternate City. The research uses a mixed method. While the design used to develop teaching materials is the 4-D model design, the development stages used are the development stages of Thiagarajan, Semmel & Semmel (1974) which include four development stages namely define, design, develop, and disseminate. The data that has been collected using the instruments above is then analyzed quantitatively and directed to explain the validity of the comic media developed. Data from the validation of experts were analyzed by considering input, comments, and suggestions from validators. The results of the analysis were used as guidelines for revising the developed learning media. The data analysis methods used in this development research are the qualitative descriptive analysis method and the quantitative descriptive method. This method is used to process data from the results of linguists, learning media experts, and individual and small-group trial experts. To be able to support the learning process at PAUD Bhayangkari, the e-comic media goes through the expert validation test stage (media experts, linguists, PAUD material experts) as well as product trials (small group tests) where all three experts give very good or valid assessments and student responses as subjects classified as very good. From media experts, the percentage of validity obtained is 89.2, from users with a percentage of 98.33, linguists the percentage achieved is 100. From this analysis, as foundational years for cognitive and social development, early childhood education plays a pivotal role in shaping future learning experiences. Integrating engaging and relevant materials, such as e-comics, can enhance children's interest and understanding of marine themes
MODEL PEMBELAJARAN PROYEK BERBASIS BUDAYA MARITIM DALAM MENINGKATKAN SIKAP PEDULI LINGKUNGAN LAUT PADA ANAK USIA DINI DI PROVINSI MALUKU UTARA
MODEL PEMBELAJARAN PROYEK BERBASIS BUDAYA MARITIM
DALAM MENINGKATKAN SIKAP PEDULI LINGKUNGA LAUT ANAK
USIA DINI DI PROVINSI MALUKU UTARA
Farida Samad
Program Studi S3 Pendidikan Anak Usia Dini
ABSTRAK
Permasalahan lingkungan laut yang disebabkan oleh aktivitas manusia
merupakan isu penting di dunia dan menjadi agenda utama Sustainable
Development Goals (SDGs). Tujuan penelitian adalah mengembangkan sikap
peduli lingkungan laut anak usia dini melalui penggunaan model pembelajaran
proyek berbasis budaya maritim. Metode penelitian menggunakan Research and
Development (R and D) dengan menggabungkan dua model pengembangan, yaitu
model Borg and Gall yang dikombinasi dengan model Rowntree. Populasi
penelitian adalah 207 lembaga PAUD yang tersebar di Kota Ternate dan Tidore
Kepulauan. Pada uji efektivitas model, sampel penelitian adalah 139 orang anak
yang terbagi menjadi 18 orang anak pada uji coba terbatas, 79 orang anak pada uji
coba skala besar dan 42 anak pada uji lapangan operasional. Instrumen penelitian
yaitu lembar kuesioner, lembar penilaian sikap peduli lingkungan laut anak usia 5-
6 tahun dan lembar observasi keterlaksanaan model. Data penelitian dianalisis
dengan teknik kuantitatif dan deskripsi kualitatif.
Hasil penelitian menunjukkan bahwa 1) sikap peduli lingkungan laut anak
usia dini di Maluku Utara belum terbangun dengan optimal karena kurangnya
pendidikan yang relevan dan pengalaman praktis. Guru PAUD perlu memahami
pentingnya pendidikan lingkungan, integrasi budaya lokal dan metode pengajaran
yang interaktif untuk mendukung pengembangan sikap peduli lingkungan laut. 2)
Rancangan model pembelajaran proyek mengintegrasikan pendekatan berbasis
budaya maritim. Dalam pengembangan model menggunakan kerangka dari
Borg&Gall dan Rowntree yang direkonstruksi dalam model konseptual, model
prosedural dan model fisikal. 3) Kelayakan model pembelajaran dilakukan oleh ahli
menunjukkan bahwa model ProdaMar layak dan praktis digunakan dalam
pembelajaran memahami budaya maritim dan kepedulian terhadap lingkungan laut.
Dan 4) penggunaan model pembelajaran proyek berbasis budaya maritim
(ProdaMar) efektif dalam meningkatkan sikap peduli lingkungan laut. Model
pembelajaran ProdaMar mampu menciptakan suasana pedagogis yang positif,
interaktif, relevan dan mendukung perkembangan holistik anak usia dini serta
membantu guru dalam menciptakan lingkungan belajar yang menyenangkan dan
bermakna bagi anak usia dini di PAUD di wilayah pesisir untuk menjaga kebersihan
dan keberlanjutan lingkungan laut.
Kata kunci: model pembelajaran proyek, budaya maritim, sikap peduli, lingkungan
laut
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MARITIME CULTURE-BASED PROJECT LEARNING MODEL IN
IMPROVING MARINE ENVIRONMENTAL CONCERN OF EARLY
CHILDHOOD IN NORTH MALUKU PROVINCE
Farida Samad
The Doctoral Study Program in Early Childhood Education
ABSTRACT
Marine environmental problems caused by human activities are important
issues in the world and are the main agenda of the Sustainable Development Goals
(SDGs). The research objective is to develop marine environment concern in early
childhood through a maritime culture-based project learning model. This research
method uses Research and Development (R and D) by combining two development
models: the Borg and Gall combined with the Rowntree model in the product
development section or project-based learning programs. The population in this
study was 207 PAUD institutions spread across Ternate City and Tidore Islands. In
the effectiveness test of the model, the research sample was 139 children divided
into 18 children in a limited trial, 79 children in a large-scale trial, and 42 children
in an operational field test and teachers as users of teaching materials. The
instruments used questionnaire sheets, assessment sheets for the attitude of caring
for the marine environment of children aged 5-6 years, and observation sheets. The
research data were analyzed using quantitative techniques and qualitative
descriptions.
The results showed that 1) the marine environmental concern of children in
North Maluku has not been optimally developed due to the lack of relevant
education and practical experience. Early childhood teachers need to understand the
importance of environmental education, integration of local culture and interactive
teaching methods to support the development of marine environmental awareness.
2) The design of the project learning model integrates a maritime culture-based
approach. In developing the model, Borg&Gall and Rowntree's framework is
reconstructed into a conceptual model, procedural model and physical model.
3) The feasibility of the learning model conducted by experts shows that the project
learning model (ProdaMar) model is feasible and practical to use in learning to
understand maritime culture and concern for the marine environment. And 4) the
use of maritime culture-based project learning model (ProdaMar) is effective in
improving the concern for the marine environment. The ProdaMar learning model
is able to create a pedagogical atmosphere positively, interactively, relevant and
support the holistic development of early childhood and assist teachers in creating
a fun and meaningful learning environment for early childhood in PAUD in coastal
areas to maintain the cleanliness and sustainability of the marine environment.
Keywords: Project Maritime Learning Model, maritime culture, marine
environmentan concer
COLLABORATIVE SHARING-TASKS LEARNING FOR EARLY CHILDHOOD EDUCATION
This study aimed to describe the implementation of collaborative sharing-tasks learning on the âOccupationsâ topic at Santo Yoseph Preschool Group B1 in Ternate. The students involved in this study were those registered in the 2018/2019 academic year. Data collection was performed using observation and documentation. In data analysis, Miles and Huberman interaction model was employed to describe the data qualitatively. The results of the study revealed that the implementation of collaborative sharing-tasks learning on âOccupationsâ implemented at Santo Yoseph Preschool Group B1 in Ternate was effective. Six groups of students were able to complete the tasks given by 76.92% through collaborative sharing-task learning. Therefore, it can be said that collaborative sharing-task learning can improve preschool studentsâ ability in understanding materials on âOccupationsâ.Â
The Development of a Tutorial Video on Cognitive Behavior Modification for School Counselors to Address Anxiety Cases
This study aims to describe (1) the needs of the tutorial video on Cognitive Behavior Modification (CBM) counseling for the school counselors in Makassar to address student anxiety, (2) the prototype of the CBM tutorial video for the school counselors inMakassar to address student anxiety, and (3) the validity of the CBM tutorial video for the school counselors in Makassar to address student anxiety. This study adopted a research and development design by Borg & Gall (2003). Questionnaires, interviews and scale were used to collect data. The results of the study revealed that (1) the tutorial video on Cognitive Behavior Modification (CBM) counseling was needed by the school counselors in Makassar to address student anxiety, (2) the video consisted of two parts: an overview of the CBM approach and the steps of CBM counseling, and (3) the tutorial video on Cognitive Behavior Modification (CBM) counseling for the school counselors in Makassar to address student anxiety was found to be valid to use
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