35 research outputs found

    Development of High School Students' Mathematical Reasoning Ability Instruments on Three Dimension Material

    Get PDF
    The purpose of this study was to develop an evaluation tool for learning mathematics to measure the mathematical reasoning abilities of high school students. The type of development applied is related to the model developed by Thiagarajan. The study population consists of four schools in Pasuruan City. The sample of this research was class XII SMA YALC Pasuruan. Data collection techniques used mathematical reasoning instruments about three-dimensional material consisting of three descriptive questions. Data analysis uses validity, reliability, discriminatory power and difficulty. The results of this study indicate that the assessment tool measures the mathematical reasoning abilities of high school students which are well developed and feasible so that they can be used

    Design for Development of Canva Application-Based Audio-Visual Teaching Materials on the Thematic Subject "Myself (Me and My New Friends)" Elementary School Students

    Get PDF
    Pembelajaran matematika kurang optimal karena keterbatasan media pembelajaran. Sebagian besar guru hanya mengandalkan materi dan latihan manual, yang terlalu membatasi. Penelitian ini bertujuan untuk membuat media pembelajaran audiovisual berbasis aplikasi Canva pada pembelajaran tematik kelas 1 SD. Jenis penelitian ini adalah pengembangan media berdasarkan model pengembangan four-D. Karena keterbatasan peneliti, pengembangan media ini baru sampai pada tahap pengembangan. Dengan kata lain baru sampai tahap validasi oleh validator. Subjek penelitian ini adalah dua profesional media, dua profesional materi, dan dua praktisi, serta lima belas siswa. Metode pengumpulan data dalam penelitian ini adalah metode observasi, wawancara, dan kuesioner. Data dianalisis secara kualitatif dan kuantitatif dengan menggunakan rumus rata-rata untuk mendapatkan skor efikasi rata-rata. Hasil penelitian menunjukkan bahwa media audiovisual berbasis aplikasi Canva Tematik pada topik 'Diriku (Aku dan Teman Baruku) memperoleh skor relevansi 4,73 untuk ahli materi dan 4,92 untuk ahli media Berdasarkan media audiovisual dari Pengembangan pembelajaran berbantu aplikasi Canva

    Problems, Solutions, and Expectations: 6C Integration of 21 st Century Education into Learning Mathematics

    Get PDF
    21st century education requires the integration of six competencies (6C) into the classroom. Because it is important to equip students with better skills. This survey examines the problems faced by mathematics teachers in integrating 21st century pedagogic 6Cs into integrated mathematics skills, and solutions to overcome these problems. This qualitative study collected data through questionnaires from 15 mathematics teachers spread across eight different schools. As a result, low student motivation, difficulties in integrating several skills, difficulties in time management, lack of understanding of student concepts, and difficulties in making lesson plans, as well as limited teaching materials. To overcome this problem, we integrate ideas based on providing videos (it's much better if you use/design videos yourself to suit the characteristics and interests of students), group work, providing private discussion rooms by watshapp, providing short material summaries with narration so that language is easy for students to understand, use timers to manage time, and ask for references and exchanges. Make lesson plans with other teachers

    The Role of Teachers and Communication Information Technology (ICT) Media in the Implementation of Mathematics Learning in the Digital Age

    Get PDF
    The current era of modernization has brought the Indonesian nation forward in the development of science and technology. This is marked by the existence of information and communication that spreads quickly in life, including in the world of education. Along with the development of ICT, one must also be able to adjust, sort, and utilize the development of information and communication so that it can make a positive contribution to students. The purpose of this study was to describe the role of teachers and information communication technology (ICT) media in the implementation of mathematics learning in the Digital Age. This research is a literature study with a descriptive qualitative research type with a literature review that seeks to describe the role of educational innovation in digital technology-based learning. In this study, the authors used various written sources such as articles, journals, and documents that were relevant to the studies in this study. This Literature Study focuses on the role of a teacher in learning mathematics, digital technology in education, and the use of technology in education, as well as digital-based learning media. Learning has an important role in efforts to improve the quality of education, so that learning can bring meaning and benefits to students. The conclusion in this paper is that ICT mastery is an indicator of a teacher's competence. The selection and use of ICT media must be correlated with learning and adapted to the needs of learning activitie

    ADVANCEMENT OF MATHEMATICAL NON-TEST INSTRUMENTS

    Get PDF
    Kurikulum 2013 mengamanatkan penilaian berbasis kompetensi, menggantikan penilaian tes konvensional dengan penilaian otentik yang menganalisis pengetahuan, sikap, dan kemampuan. Metode yang digunakan adalah penelitian kepustakaan, yaitu pengumpulan data dengan cara mencari sumber dan mengkonstruksinya dari berbagai sumber seperti buku, jurnal dan penelitian yang sudah ada. Berbagai pendekatan dapat digunakan untuk mengumpulkan data kemajuan pendidikan siswa mengenai proses pembelajaran dan prestasi akademik. Metode pengumpulan data ini menilai kemajuan akademik siswa dengan mengukur pencapaian kriteria kemahiran mereka, yang mencakup kemampuan dasar yang ditentukan dalam Kurikulum 2013 dan kompetensi penting yang harus dipenuhi. Penilaian kecakapan dasar menggunakan indikator pencapaian kemahiran yang mencakup satu atau lebih bidang. Berdasarkan hasil penelitian, tanda-tanda tersebut dapat digunakan untuk memilih metode penilaian yang sesuai, seperti tes tertulis, observasi, penilaian praktik, dan tugas individu atau kelompok. Selama evaluasi kelas, tujuh prosedur khusus dapat digunakan: penilaian ujian tertulis/lisan, penilaian kinerja, penilaian sikap, penilaian proyek, penilaian produk, pemanfaatan portofolio, dan penilaian diri. Penilaian tertulis/verbal menggunakan tes, sedangkan enam prosedur evaluasi lainnya (non tes) menggunakan lembar observasi dan angket. Instrumen kontes dapat mencakup daftar periksa, skala, atau catatan observasi. Pada kesempatan kali ini kita akan fokus pada evaluasi kompetisi yang meliputi (1) proses pembuatan alat nontes, (2) macam-macam alat nontes, dan (3) penilaian kualitas alat nontes yang dihasilkan. alat non-tes
    corecore