7,759 research outputs found
Cooperative Pursuit with Multi-Pursuer and One Faster Free-moving Evader
This paper addresses a multi-pursuer single-evader pursuit-evasion game where
the free-moving evader moves faster than the pursuers. Most of the existing
works impose constraints on the faster evader such as limited moving area and
moving direction. When the faster evader is allowed to move freely without any
constraint, the main issues are how to form an encirclement to trap the evader
into the capture domain, how to balance between forming an encirclement and
approaching the faster evader, and what conditions make the capture possible.
In this paper, a distributed pursuit algorithm is proposed to enable pursuers
to form an encirclement and approach the faster evader. An algorithm that
balances between forming an encirclement and approaching the faster evader is
proposed. Moreover, sufficient capture conditions are derived based on the
initial spatial distribution and the speed ratios of the pursuers and the
evader. Simulation and experimental results on ground robots validate the
effectiveness and practicability of the proposed method
Kernel Cross-Correlator
Cross-correlator plays a significant role in many visual perception tasks,
such as object detection and tracking. Beyond the linear cross-correlator, this
paper proposes a kernel cross-correlator (KCC) that breaks traditional
limitations. First, by introducing the kernel trick, the KCC extends the linear
cross-correlation to non-linear space, which is more robust to signal noises
and distortions. Second, the connection to the existing works shows that KCC
provides a unified solution for correlation filters. Third, KCC is applicable
to any kernel function and is not limited to circulant structure on training
data, thus it is able to predict affine transformations with customized
properties. Last, by leveraging the fast Fourier transform (FFT), KCC
eliminates direct calculation of kernel vectors, thus achieves better
performance yet still with a reasonable computational cost. Comprehensive
experiments on visual tracking and human activity recognition using wearable
devices demonstrate its robustness, flexibility, and efficiency. The source
codes of both experiments are released at https://github.com/wang-chen/KCCComment: The Thirty-Second AAAI Conference on Artificial Intelligence
(AAAI-18
Correlation Flow: Robust Optical Flow Using Kernel Cross-Correlators
Robust velocity and position estimation is crucial for autonomous robot
navigation. The optical flow based methods for autonomous navigation have been
receiving increasing attentions in tandem with the development of micro
unmanned aerial vehicles. This paper proposes a kernel cross-correlator (KCC)
based algorithm to determine optical flow using a monocular camera, which is
named as correlation flow (CF). Correlation flow is able to provide reliable
and accurate velocity estimation and is robust to motion blur. In addition, it
can also estimate the altitude velocity and yaw rate, which are not available
by traditional methods. Autonomous flight tests on a quadcopter show that
correlation flow can provide robust trajectory estimation with very low
processing power. The source codes are released based on the ROS framework.Comment: 2018 International Conference on Robotics and Automation (ICRA 2018
Ultra-Wideband Aided Fast Localization and Mapping System
This paper proposes an ultra-wideband (UWB) aided localization and mapping
system that leverages on inertial sensor and depth camera. Inspired by the fact
that visual odometry (VO) system, regardless of its accuracy in the short term,
still faces challenges with accumulated errors in the long run or under
unfavourable environments, the UWB ranging measurements are fused to remove the
visual drift and improve the robustness. A general framework is developed which
consists of three parallel threads, two of which carry out the visual-inertial
odometry (VIO) and UWB localization respectively. The other mapping thread
integrates visual tracking constraints into a pose graph with the proposed
smooth and virtual range constraints, such that an optimization is performed to
provide robust trajectory estimation. Experiments show that the proposed system
is able to create dense drift-free maps in real-time even running on an
ultra-low power processor in featureless environments.Comment: 2017 IEEE/RSJ International Conference on Intelligent Robots and
Systems (IROS
StoryDroid: Automated Generation of Storyboard for Android Apps
Mobile apps are now ubiquitous. Before developing a new app, the development
team usually endeavors painstaking efforts to review many existing apps with
similar purposes. The review process is crucial in the sense that it reduces
market risks and provides inspiration for app development. However, manual
exploration of hundreds of existing apps by different roles (e.g., product
manager, UI/UX designer, developer) in a development team can be ineffective.
For example, it is difficult to completely explore all the functionalities of
the app in a short period of time. Inspired by the conception of storyboard in
movie production, we propose a system, StoryDroid, to automatically generate
the storyboard for Android apps, and assist different roles to review apps
efficiently. Specifically, StoryDroid extracts the activity transition graph
and leverages static analysis techniques to render UI pages to visualize the
storyboard with the rendered pages. The mapping relations between UI pages and
the corresponding implementation code (e.g., layout code, activity code, and
method hierarchy) are also provided to users. Our comprehensive experiments
unveil that StoryDroid is effective and indeed useful to assist app
development. The outputs of StoryDroid enable several potential applications,
such as the recommendation of UI design and layout code
Kervolutional Neural Networks
Convolutional neural networks (CNNs) have enabled the state-of-the-art
performance in many computer vision tasks. However, little effort has been
devoted to establishing convolution in non-linear space. Existing works mainly
leverage on the activation layers, which can only provide point-wise
non-linearity. To solve this problem, a new operation, kervolution (kernel
convolution), is introduced to approximate complex behaviors of human
perception systems leveraging on the kernel trick. It generalizes convolution,
enhances the model capacity, and captures higher order interactions of
features, via patch-wise kernel functions, but without introducing additional
parameters. Extensive experiments show that kervolutional neural networks (KNN)
achieve higher accuracy and faster convergence than baseline CNN.Comment: oral paper in CVPR 201
Non-iterative RGB-D-inertial Odometry
This paper presents a non-iterative solution to RGB-D-inertial odometry
system. Traditional odometry methods resort to iterative algorithms which are
usually computationally expensive or require well-designed initialization. To
overcome this problem, this paper proposes to combine a non-iterative front-end
(odometry) with an iterative back-end (loop closure) for the RGB-D-inertial
SLAM system. The main contribution lies in the novel non-iterative front-end,
which leverages on inertial fusion and kernel cross-correlators (KCC) to match
point clouds in frequency domain. Dominated by the fast Fourier transform
(FFT), our method is only of complexity , where is
the number of points. Map fusion is conducted by element-wise operations, so
that both time and space complexity are further reduced. Extensive experiments
show that, due to the lightweight of the proposed front-end, the framework is
able to run at a much faster speed yet still with comparable accuracy with the
state-of-the-arts
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