71,166 research outputs found

    Efficient heuristics for the hybrid flow shop scheduling problem with missing operations

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    In this paper, we address the hybrid flowshop scheduling problem for makespan minimisation. More specifically, we are interested in the special case where there are missing operations, i.e. some stages are skipped, a condition inspired in a realistic problem found in a plastic manufacturer. The main contribution of our paper is twofold. On the one hand we carry out a computational analysis to study the hardness of the hybrid flowshop scheduling problem with missing operations as compared to the classical hybrid flowshop problem. On the other hand, we propose a set of heuristics that captures some special features of the missing operations and compare these algorithms with already existing heuristics for the classical hybrid flowshop, and for the hybrid flowshop problem with missing operations. The extensive computational experience carried out shows that our proposal outperforms existing methods for the problem, indicating that it is possible to improve the makespan by interacting with the jobs with missing operations.Ministerio de Ciencia e Innovación DPI2016-80750-

    New efficient constructive heuristics for the hybrid flowshop to minimise makespan: A computational evaluation of heuristics

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    This paper addresses the hybrid flow shop scheduling problem to minimise makespan, a well-known scheduling problem for which many constructive heuristics have been proposed in the literature. Nevertheless, the state of the art is not clear due to partial or non homogeneous comparisons. In this paper, we review these heuristics and perform a comprehensive computational evaluation to determine which are the most efficient ones. A total of 20 heuristics are implemented and compared in this study. In addition, we propose four new heuristics for the problem. Firstly, two memory-based constructive heuristics are proposed, where a sequence is constructed by inserting jobs one by one in a partial sequence. The most promising insertions tested are kept in a list. However, in contrast to the Tabu search, these insertions are repeated in future iterations instead of forbidding them. Secondly, we propose two constructive heuristics based on Johnson’s algorithm for the permutation flowshop scheduling problem. The computational results carried out on an extensive testbed show that the new proposals outperform the existing heuristics.Ministerio de Ciencia e Innovación DPI2016-80750-

    Hybrid Meta-Heuristics for Robust Scheduling

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    The production and delivery of rapidly perishable goods in distributed supply networks involves a number of tightly coupled decision and optimization problems regarding the just-in-time production scheduling and the routing of the delivery vehicles in order to satisfy strict customer specified time-windows. Besides dealing with the typical combinatorial complexity related to activity assignment and synchronization, effective methods must also provide robust schedules, coping with the stochastic perturbations (typically transportation delays) affecting the distribution process. In this paper, we propose a novel metaheuristic approach for robust scheduling. Our approach integrates mathematical programming, multi-objective evolutionary computation, and problem-specific constructive heuristics. The optimization algorithm returns a set of solutions with different cost and risk tradeoffs, allowing the analyst to adapt the planning depending on the attitude to risk. The effectiveness of the approach is demonstrated by a real-world case concerning the production and distribution of ready-mixed concrete.Meta-Heuristics;Multi-Objective Genetic Optimization;Robust Scheduling;Supply Networks

    Comparing hybrid constructive heuristics for university course timetabling

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    This extended abstract outlines four hybrid heuristics to generate initial solutions to the University course timetabling problem. These hybrid approaches combine graph colouring heuristics and local search in different ways. Results of experiments using two benchmark datasets from the literature are presented. All the four hybrid initialisation heuristics described here are capable of generating feasible initial timetables for all the test problems considered in these experiments

    Comparing hybrid constructive heuristics for university course timetabling

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    This extended abstract outlines four hybrid heuristics to generate initial solutions to the University course timetabling problem. These hybrid approaches combine graph colouring heuristics and local search in different ways. Results of experiments using two benchmark datasets from the literature are presented. All the four hybrid initialisation heuristics described here are capable of generating feasible initial timetables for all the test problems considered in these experiments

    Low Cost Quality of Service Multicast Routing in High Speed Networks

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    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.

    A new adaptive neural network and heuristics hybrid approach for job-shop scheduling

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    Copyright @ 2001 Elsevier Science LtdA new adaptive neural network and heuristics hybrid approach for job-shop scheduling is presented. The neural network has the property of adapting its connection weights and biases of neural units while solving the feasible solution. Two heuristics are presented, which can be combined with the neural network. One heuristic is used to accelerate the solving process of the neural network and guarantee its convergence, the other heuristic is used to obtain non-delay schedules from the feasible solutions gained by the neural network. Computer simulations have shown that the proposed hybrid approach is of high speed and efficiency. The strategy for solving practical job-shop scheduling problems is provided.This work is supported by the National Nature Science Foundation (No. 69684005) and National High -Tech Program of P. R. China (No. 863-511-9609-003)

    A Hybrid Approach to Quality of Service Multicast Routing

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    Several multicast routing heuristics have been proposed to support multimedia services, both interactive and distribution, in high speed networks such as B-ISDN/ATM. Since such services may have large numbers of members and have real-time constraints, the objective of the heuristics is to minimise the multicast tree cost while maintaining a bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. We present a detailed analysis and evaluation of some of these heuristics which illustrate that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast/network combination. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the specific efficiency of a heuristics solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our proposal is supported by our evaluation results. We conclude by discussing the types of networks for which this method is most appropriate and identifying further work

    Simple heuristics for the assembly line worker assignment and balancing problem

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    We propose simple heuristics for the assembly line worker assignment and balancing problem. This problem typically occurs in assembly lines in sheltered work centers for the disabled. Different from the classical simple assembly line balancing problem, the task execution times vary according to the assigned worker. We develop a constructive heuristic framework based on task and worker priority rules defining the order in which the tasks and workers should be assigned to the workstations. We present a number of such rules and compare their performance across three possible uses: as a stand-alone method, as an initial solution generator for meta-heuristics, and as a decoder for a hybrid genetic algorithm. Our results show that the heuristics are fast, they obtain good results as a stand-alone method and are efficient when used as a initial solution generator or as a solution decoder within more elaborate approaches.Comment: 18 pages, 1 figur

    Designing a multi-agent approach system for distributed course timetabling

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    This paper proposes tackling the difficult course timetabling problem using a multi-agent approach. The proposed design seeks to deal with the problem using a distributed solution environment in which a mediator agent coordinates various timetabling agents that cooperate to improve a common global solution. Initial timetables provided to the multi-agent system are generated using several hybrid heuristics that combine graph colouring heuristics and local search in different ways. The hybrid heuristics are capable of generating feasible timetables for all instances of the two sets of benchmark problems used here. We discuss how these initialisation hybrid heuristics can be incorporated into the proposed multi-agent approach in order to conduct distributed timetabling. This preliminary work serves as a solid basis towards the design of an effective multi-agent distributed timetabling system
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