18,065 research outputs found

    A mesh algorithm for principal quadratic forms

    Get PDF
    In 1970 a negative solution to the tenth Hilbert problem, concerning the determination of integral solutions of diophantine equations, was published by Y. W. Matiyasevich. Despite this result, we can present algorithms to compute integral solutions (roots) to a wide class of quadratic diophantine equations of the form q(x) = d, where q : Z is a homogeneous quadratic form. We will focus on the roots of one (i.e., d = 1) of quadratic unit forms (q11 = ... = qnn = 1). In particular, we will describe the set of roots Rq of positive definite quadratic forms and the set of roots of quadratic forms that are principal. The algorithms and results presented here are successfully used in the representation theory of finite groups and algebras. If q is principal (q is positive semi-definite and Ker q={v ∈ Zn; q(v) = 0}= Z · h) then |Rq| = ∞. For a given unit quadratic form q (or its bigraph), which is positive semi-definite or is principal, we present an algorithm which aligns roots Rq in a Φ-mesh. If q is principal (|Rq| is less than ∞), then our algorithm produces consecutive roots in Rq from finite subset of Rq, determined in an initial step of the algorithm

    Handling convexity-like constraints in variational problems

    Full text link
    We provide a general framework to construct finite dimensional approximations of the space of convex functions, which also applies to the space of c-convex functions and to the space of support functions of convex bodies. We give estimates of the distance between the approximation space and the admissible set. This framework applies to the approximation of convex functions by piecewise linear functions on a mesh of the domain and by other finite-dimensional spaces such as tensor-product splines. We show how these discretizations are well suited for the numerical solution of problems of calculus of variations under convexity constraints. Our implementation relies on proximal algorithms, and can be easily parallelized, thus making it applicable to large scale problems in dimension two and three. We illustrate the versatility and the efficiency of our approach on the numerical solution of three problems in calculus of variation : 3D denoising, the principal agent problem, and optimization within the class of convex bodies.Comment: 23 page

    Lightweight Structure Design Under Force Location Uncertainty

    Full text link
    We introduce a lightweight structure optimization approach for problems in which there is uncertainty in the force locations. Such uncertainty may arise due to force contact locations that change during use or are simply unknown a priori. Given an input 3D model, regions on its boundary where arbitrary normal forces may make contact, and a total force-magnitude budget, our algorithm generates a minimum weight 3D structure that withstands any force configuration capped by the budget. Our approach works by repeatedly finding the most critical force configuration and altering the internal structure accordingly. A key issue, however, is that the critical force configuration changes as the structure evolves, resulting in a significant computational challenge. To address this, we propose an efficient critical instant analysis approach. Combined with a reduced order formulation, our method provides a practical solution to the structural optimization problem. We demonstrate our method on a variety of models and validate it with mechanical tests.Comment: SIGGRAPH 201

    Highly accurate numerical computation of implicitly defined volumes using the Laplace-Beltrami operator

    Full text link
    This paper introduces a novel method for the efficient and accurate computation of the volume of a domain whose boundary is given by an orientable hypersurface which is implicitly given as the iso-contour of a sufficiently smooth level-set function. After spatial discretization, local approximation of the hypersurface and application of the Gaussian divergence theorem, the volume integrals are transformed to surface integrals. Application of the surface divergence theorem allows for a further reduction to line integrals which are advantageous for numerical quadrature. We discuss the theoretical foundations and provide details of the numerical algorithm. Finally, we present numerical results for convex and non-convex hypersurfaces embedded in cuboidal domains, showing both high accuracy and thrid- to fourth-order convergence in space.Comment: 25 pages, 17 figures, 3 table

    A Level Set Approach to Eulerian-Lagrangian Coupling

    Get PDF
    We present a numerical method for coupling an Eulerian compressible flow solver with a Lagrangian solver for fast transient problems involving fluid-solid interactions. Such coupling needs arise when either specific solution methods or accuracy considerations necessitate that different and disjoint subdomains be treated with different (Eulerian or Lagrangian)schemes. The algorithm we propose employs standard integration of the Eulerian solution over a Cartesian mesh. To treat the irregular boundary cells that are generated by an arbitrary boundary on a structured grid, the Eulerian computational domain is augmented by a thin layer of Cartesian ghost cells. Boundary conditions at these cells are established by enforcing conservation of mass and continuity of the stress tensor in the direction normal to the boundary. The description and the kinematic constraints of the Eulerian boundary rely on the unstructured Lagrangian mesh. The Lagrangian mesh evolves concurrently, driven by the traction boundary conditions imposed by the Eulerian counterpart. Several numerical tests designed to measure the rate of convergence and accuracy of the coupling algorithm are presented as well. General problems in one and two dimensions are considered, including a test consisting of an isotropic elastic solid and a compressible fluid in a fully coupled setting where the exact solution is available

    Fast space-variant elliptical filtering using box splines

    Get PDF
    The efficient realization of linear space-variant (non-convolution) filters is a challenging computational problem in image processing. In this paper, we demonstrate that it is possible to filter an image with a Gaussian-like elliptic window of varying size, elongation and orientation using a fixed number of computations per pixel. The associated algorithm, which is based on a family of smooth compactly supported piecewise polynomials, the radially-uniform box splines, is realized using pre-integration and local finite-differences. The radially-uniform box splines are constructed through the repeated convolution of a fixed number of box distributions, which have been suitably scaled and distributed radially in an uniform fashion. The attractive features of these box splines are their asymptotic behavior, their simple covariance structure, and their quasi-separability. They converge to Gaussians with the increase of their order, and are used to approximate anisotropic Gaussians of varying covariance simply by controlling the scales of the constituent box distributions. Based on the second feature, we develop a technique for continuously controlling the size, elongation and orientation of these Gaussian-like functions. Finally, the quasi-separable structure, along with a certain scaling property of box distributions, is used to efficiently realize the associated space-variant elliptical filtering, which requires O(1) computations per pixel irrespective of the shape and size of the filter.Comment: 12 figures; IEEE Transactions on Image Processing, vol. 19, 201
    corecore