The current explosion in machine learning for climate has led to skilled,
computationally cheap emulators for the atmosphere. However, the research for
ocean emulators remains nascent despite the large potential for accelerating
coupled climate simulations and improving ocean forecasts on all timescales.
There are several fundamental questions to address that can facilitate the
creation of ocean emulators. Here we focus on two questions: 1) the role of the
atmosphere in improving the extended skill of the emulator and 2) the
representation of variables with distinct timescales (e.g., velocity and
temperature) in the design of any emulator. In tackling these questions, we
show stable prediction of surface fields for over 8 years, training and testing
on data from a high-resolution coupled climate model, using results from four
regions of the globe. Our work lays out a set of physically motivated
guidelines for building ocean climate emulators
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