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Fluid technology design for development

By Niall Winters and Josh Underwood

Abstract

Designing learning technologies for developmental contexts is a difficult problem. Based on an analysis of the development of the Zimbabwe Bush Pump, in this paper we apply the concept of ‘fluidity’ to technology design. The underlying principles are detailed and their relationship to issues in human computer interaction discussed

Year: 2007
OAI identifier: oai:eprints.ioe.ac.uk.oai2:416

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