Article thumbnail

PARALLEL SIMULATION ALGORITHMS FOR THE THREE-DIMENSIONAL STRONG-STRONG BEAM-BEAM INTERACTION

By Andreas C. Kabel

Abstract

The strong-strong beam-beam effect is one of the most important effects limiting the luminosity of ring colliders. Little is known about it analytically, so most studies utilize numeric simulations. The two-dimensional realm is readily accessible to workstation-class computers (cf.,e.g.,[1, 2]), while three dimensions, which add effects such as phase averaging and the hourglass effect, require vastly higher amounts of CPU time. Thus, parallelization of three-dimensional simulation techniques is imperative; in the fol-lowing we discuss parallelization strategies and describe the algorithms used in our simulation code, which will reach almost linear scaling of performance vs. number of CPUs for typical setups. TWO DIMENSION

Year: 2016
OAI identifier: oai:CiteSeerX.psu:10.1.1.1012.9455
Provided by: CiteSeerX
Download PDF:
Sorry, we are unable to provide the full text but you may find it at the following location(s):
  • http://accelconf.web.cern.ch/A... (external link)
  • http://accelconf.web.cern.ch/A... (external link)
  • http://citeseerx.ist.psu.edu/v... (external link)
  • Suggested articles


    To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.