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Link Simulation and Training

By R. Gray, G. A. Geri, S. C. Akhtar and C. M. Covas

Abstract

The use of visual occlusion as a cue to altitude maintenance in low-altitude flight (LAF) was investigated. The extent to which the ground surface is occluded by 3-D objects varies with altitude and depends on the height, radius, and density of the objects. Participants attempted to maintain a constant altitude during simulated flight over an undulating terrain with trees of various heights, radii, and densities. As would be predicted if participants used occlusion, root-mean-square error was related to the product of tree height and tree density (Experiment 1) and to the product of tree radius and tree density (Experiment 2). This relationship was also found for simulated terrains with a more realistic mixture of tree heights (Experiment 4). The authors present a modification to an occlusion model (T. Leung & J. Malik, 1997) that can be used to approximate occlusion in the context of LAF, and they evaluate the modified model using the present LAF data. On a practical level, simulating 3-D objects is computationally expensive. The present results suggest that performance may be maintained with fewer objects if their size is increased

Topics: aviation, perception and action, visual occlusion
Year: 2016
OAI identifier: oai:CiteSeerX.psu:10.1.1.1004.5131
Provided by: CiteSeerX
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