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What Every Computer Scientist Should Know About Floating-Point Arithmetic Numerical Computation Guide Appendix D What Every Computer Scientist Should Know About Floating-Point Arithmetic

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Note – This appendix is an edited reprint of the paper What Every Computer Scientist Shoul

Topics: Categories and Subject Descriptors, Primary) C.0 [Computer Systems Organization, General-- instruction set design, D.3.4 [Programming Languages, Processors-- compilers, optimization, G.1.0 [Numerical Analysis, General-- computer arithmetic, error analysis, numerical algorithms (Secondary) D.2.1 [Software Engineering, Requirements/Specifications-- languages, D.3.4 Programming Languages, Formal Definitions and Theory-- semantics, D.4.1 Operating Systems, Process Management-- synchronization. General Terms, Algorithms, Design, Languages Additional Key Words and Phrases, Denormalized number, exception, floating-point, floating-point standard, gradual underflow, guard digit, NaN, overflow, relative error, rounding error, rounding mode, ulp
Year: 2016
OAI identifier: oai:CiteSeerX.psu:10.1.1.1000.3861
Provided by: CiteSeerX
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