This paper describes an attempt to enable computers to generate truly novel conceptual\ud designs of solid objects by using genetic\ud algorithms (GAs). The current capabilities of\ud the system are illustrated by the example of\ud designing a table. Each individual table has its\ud functionality specified by an explicit objective\ud function, which is utilised by GAs to evolve\ud candidate designs. These designs are represented using spatial partitions of 'stretched cubes'. The effect that varying the number of spatial partitions in each design has on evolution is investigated. Additionally, a method of producing symmetrical designs is explored
To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.