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Continuity in cognition

By J. May, M.J. Buehner and D. Duke


Designing for continuous interaction requires\ud designers to consider the way in which human users can\ud perceive and evaluate an artefact’s observable behaviour,\ud in order to make inferences about its state and plan, and\ud execute their own continuous behaviour. Understanding\ud the human point of view in continuous interaction requires\ud an understanding of human causal reasoning, of\ud the way in which humans perceive and structure the\ud world, and of human cognition. We present a framework\ud for representing human cognition, and show briefly how it\ud relates to the analysis of structure in continuous interaction,\ud and the ways in which it may be applied in design

Year: 2002
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