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Generator of 3D Objects Based on L-Systems

By Jakub Kvita


The aim of this bachelor thesis was to create an interactive system for generating 3D models. The generator is based on L-systems as a kind of formal grammars and turtle graphics for 3D modeling. The application was created in Java SE using JOGL library as access point for OpenGL and rendering. The thesis analyze the theoretical basis of L-systems, turtle graphics and rendering 3D objects and then describes creation of application using the acquired knowledge

Topics: fraktály; formal grammar; 3D grafika; plant modelling; fractals; želví grafika; Lindenmayer systems; turtle graphics; L-systémy; 3D graphics; JOGL; L-systems; Java; formální gramatika; Lindenmayerovy systémy; modelování rostlin
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Year: 2013
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