In a modern society like ours, there is quest for something intangible. Meaningful experiences are valuable to us, and we are willing to pay to get them. Since Pine and Gilmore in 1999 introduced the world to the concept of 'experience economy', there have been many books written on the subject. Despite this, there is no clear definition of the main term. In this thesis, I aim create an overview of the different understandings of the word ‘experience’ and ‘meaningful experience’. If you ask anybody between the age of 5 and 30 about Experimentarium, you will find that almost all, have had an experience they can remember and still talk about 10-15 years later. Thus Experimentarium succeeds in creating an experience that is so special that it is remembered. And a memorable experience sometimes leads to a meaningful experience. Through my theoretical framework of understanding, I analyse two installations at Experimentarium, to investigate how Experimentarium uses meaningful experiences. This research question will be illustrated with empirical studies of the visitors at Experimentarium City, as well as interviews with two young boys, regarding their experience at Experimentarium five months prior. The thesis finds that there is a challenge in experiences being entertaining, educational, as well as immersive. Experimentarium has many different installations, and therefore has many different experiences to offer. As every individual have a different perception of meaningful, it is impossible to create an installation that is meaningful for everybody
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