Application of the Verlet method for the simulation of a gravitational system of n bodies
In this paper we propose a numerical solution (software simulation) of the "problem of n bodies" that interact gravitationally based on the formulation of Verlet. Additionally a program is designed that graphically shows the results of this numerical solution, which details the different trajectories, for different conditions of mass, speed and distance between the n objects that interact. The interaction of the user with the graphical interface, is performed particle by particle.
Engineering, Civil, Engineering, Geological, Engineering, Industrial, Engineering, Marine, Engineering, Aerospace, Engineering, Mechanical, Engineering, Ocean, Engineering, Multidisciplinary, Engineering, Manufacturing, Mathematical & Computational Biology
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