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What influences users' decisions to take apps into use?:A framework for evaluating persuasive and engaging design in mobile apps for well-being

By Ting-Jun Chang, Eija Kaasinen and Kirsikka Kaipainen
Topics: infographics, mobile applications (Apps), persuasive design, technology acceptance model for mobile services (TAMM), user survey, well-being, /fi/minedu/virta/publicationtypes/a4, A4 Refereed Conference Article, /fi/minedu/virta/openaccess/0, 0 Not Open Access
Publisher: Association for Computing Machinery ACM
Year: 2012
DOI identifier: 10.1145/2406367.2406370
OAI identifier: oai:cris.vtt.fi:openaire_cris_publications/b8d6054e-b6e8-47ed-b37f-ce4e4b41ebe4
Provided by: VTT Research System
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