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Archaeological applications of polynomial texture mapping: analysis, conservation and representation

By Graeme Earl, Kirk Martinez and Tom Malzbender

Abstract

Polynomial Texture Mapping is an image capture and processing technique that was developed by HP Labs in 2000. It enables the recording and representation of subtle surface details using a standard digital camera and lighting, and software that is free for non-commercial use. Cultural heritage applications have been associated with the technology from its earliest stages, including examples in areas such as cuneiform, numismatics, rock art, lithics and Byzantine art. The paper begins by outlining the technical principles involved. It then brings together the extant work in the field. Through examples developed by the University of Southampton in partnership with a range of UK and international bodies it demonstrates the benefits of the technology in the areas of archaeological analysis, conservation and representation. Finally it considers the future possibilities of this technology and ongoing developments

Topics: CC, QA75
Year: 2010
OAI identifier: oai:eprints.soton.ac.uk:156253
Provided by: e-Prints Soton

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