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Submitted for Publication – do not cite or distribute How Designers Design and Program Interactive Behaviors

By Brad Myers, Sun Young Park, Yoko Nakano, Greg Mueller and Andrew Ko

Abstract

Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does) typically requires programming using Javascript, ActionScript for Flash, or other languages. In our survey of 259 designers, 86 % reported that the behavior is more difficult to prototype than the appearance. Often (78 % of the time), designing the behavior requires collaborating with developers, but 76 % of designers reported that communicating the behavior to developers was more difficult than the appearance. Other results include that annotations such as arrows and paragraphs of text are used on top of sketches and storyboards to explain behaviors, and designers want to explore multiple versions of behaviors, but today’s tools make this difficult. The results provide new ideas for future tools. 1

Year: 2014
OAI identifier: oai:CiteSeerX.psu:10.1.1.417.3387
Provided by: CiteSeerX
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