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‘Activity in Context ’ – Planning to Keep Learners ‘in the Zone ’ for Scenario-based Mixed-Initiative Training in Virtual Worlds



Traditional education has often been seen as teacher led, with a predefined body of knowledge in some domain to be conveyed via instruction. But some educators advocate a student driven approach involving knowledge construction through experience of the world initiated by exploration. A mixed-initiative approach potentially can retain the best of both forms of education. It means that the various agents can take the lead or initiative in an interaction at appropriate times, in contrast to purely tutor-guided learning or student discovery-based learning. This paper explores how scenario-based training and learning may be staged in a 3D virtual world, and what is an effective way to support learners in such a context. It seeks to establish a number of “elements ” or “influences ” involved in supporting mixed-initiative scenario-based training and relate these to principles of game-based learning and experience gained in that field. A number of threads have been brought together in this work: to study the cognitive psychological foundations for socially situated learning

Year: 2014
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