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Cognitive Architecture in Mobile Music Interactions ABSTRACT

By Nate Derbinsky


This paper explores how a general cognitive architecture can pragmatically facilitate the development and exploration of interactive music interfaces on a mobile platform. To this end we integrated the Soar cognitive architecture into the mobile music meta-environment urMus. We develop and demonstrate four artificial agents which use diverse learning mechanisms within two mobile music interfaces. We also include details of the computational performance of these agents, evincing that the architecture can support real-time interactivity on modern commodity hardware

Year: 2011
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