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Eurographics Symposium on Rendering (2006), pp. 1–8 Tomas Akenine-Möller and Wolfgang Heidrich (Editors) Texture Replacement of Garments in Monocular Video Sequences



In this paper, we present a video processing algorithm for texture replacement of moving garments in monocular video recordings. We use a color-coded pattern which encodes texture coordinates within a local neighborhood in order to determine the geometric deformation of the texture. A time-coherent texture interpolation is obtained by the use of 3D radial basis functions. Shading maps are determined with a surface reconstruction technique and applied to new textures which replace the color pattern in the video sequence. Our method enables exchanging fabric pattern designs of garments worn by actors as a video post-processing step

Topics: Categories and Subject Descriptors (according to ACM CCS, I.4.1 [Image Processing and Computer Vision, Digitization and Image Capture I.3.7 [Computer Graphics, Animation
Year: 2013
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