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D.: A high performance agent based modelling framework on graphics card hardware with cuda

By Paul Richmond, Dr Simon Coakley, Dr Daniela and M. Romano


We present an efficient implementation of a high performance parallel framework for Agent Based Modelling (ABM), exploiting the parallel architecture of the Graphics Processing Unit (GPU). It provides a mapping between formal agent specifications, with C based scripting, and optimised NVIDIA Compute Unified Device Architecture (CUDA) code. The mapping of agent data structures and agent communication is described, and our work is evaluated through a number of simple interacting agent examples. In contrast with an alternative, single machine CPU implementation, a speedup of up to 250 times is reported

Topics: I.2.11 [Computing Methodologies, Distributed Artificial Intelligence- Languages and structures, Multiagent systems. I.3.1 [Computer Graphics, Hardware Architecture- Graphics processor, Parallel processing. Keywords Agent Based Modelling, Performance, Parallel Algorithms, Graphics Processing Unit, CUDA
Year: 2009
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