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3D Displays.

By Martin S Banks, David M Hoffman, Joohwan Kim and Gordon Wetzstein

Abstract

Creating realistic three-dimensional (3D) experiences has been a very active area of research and development, and this article describes progress and what remains to be solved. A very active area of technical development has been to build displays that create the correct relationship between viewing parameters and triangulation depth cues: stereo, motion, and focus. Several disciplines are involved in the design, construction, evaluation, and use of 3D displays, but an understanding of human vision is crucial to this enterprise because in the end, the goal is to provide the desired perceptual experience for the viewer. In this article, we review research and development concerning displays that create 3D experiences. And we highlight areas in which further research and development is needed

Topics: Humans, Imaging, Three-Dimensional, Cues, Depth Perception, Accommodation, Ocular, Image Processing, Computer-Assisted, Vision, Ocular, accommodation, depth perception, display, eye movements, light field, motion perception, stereo vision, visual acuity, visual resolution
Publisher: eScholarship, University of California
Year: 2016
OAI identifier: oai:escholarship.org/ark:/13030/qt1fc83454
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