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3D Scan Based Wavelet Transform For Video Coding

By Christophe Parisot, Marc Antonini and Michel Barlaud

Abstract

Wavelet coding has been shown to be better than DCT coding. This method outperforms DCT JPEG codec and moreover allows scalability. 2D DWT can be easily extended to 3D and thus applied to video coding [1,2,3,4,5,6]. However 3D subband coding of video suffers from two drawbacks. The first one is the memory complexity required for coding 3D blocks. The second one is the lack of temporal quality resulting in temporal blocking artifacts or flickering when the DWT is performed on temporal blocks. In this paper we propose a new temporal scan based wavelet transform method for video coding combining the usual advantages of wavelet coding (performance, scalability), with acceptable reduced memory requirements and no additional CPU complexity

Year: 2001
OAI identifier: oai:CiteSeerX.psu:10.1.1.19.7197
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