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Basic Video Signal GenerationSprite Graphics – p. 1 Sprite Generators Sprite GeneratorsSprite Graphics – p. 1 Video Output Channel Tile Output Video OutputSprite Graphics – p. 1 Basic Operation

By Prof Stephen and A. Edwards


For each line, Fetch color palette Fetch tiles Fetch tile bitmaps Read sprite location data for 64 sprites Save and prioritize up to 8 visible spritesSprite Graphics – p. 1 Simplified Memory Map Pattern Table: bitmaps for tiles & sprite

Topics: References
Year: 2011
OAI identifier: oai:CiteSeerX.psu:
Provided by: CiteSeerX
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