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Synchronization in an Asynchronous Agent-based Architecture for Dialogue Systems

By Nate Blaylock, James Allen and George Ferguson


Most dialogue architectures are either pipelined or, if agent-based, are restricted to a pipelined flowof -information. The TRIPS dialogue architecture is agent-based and asynchronous, with several layers of information flow. We present this architecture and the synchronization issues we encountered in building a truly distributed, agentbased dialogue architecture

Year: 2002
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