Skip to main content
Article thumbnail
Location of Repository

Low Latency Photon Mapping Using Block Hashing

By Thomas Ertl, Wolfgang Heidrich, Michael Doggett (editors, Vincent C. H. Ma and Michael D. Mccool


For hardware accelerated rendering, photon mapping is especially useful for simulating caustic lighting effects on non-Lambertian surfaces. However, an efficient hardware algorithm for the computation of the k nearest neighbours to a sample point is required

Year: 2002
OAI identifier: oai:CiteSeerX.psu:
Provided by: CiteSeerX
Download PDF:
Sorry, we are unable to provide the full text but you may find it at the following location(s):
  • (external link)
  • (external link)
  • Suggested articles

    To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.