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21st Conference on Software Engineering Education and Training Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design

By Jungwoo Ryoo, Frederico Fonseca and David S. Janzen

Abstract

Although Object Orientation is emphasised in software engineering education, few have attempted to alleviate the initial learning curve associated with an inexperienced audience in non-computer science disciplines. The authors propose a Problem-Based Learning curriculum centered on game development to deliver basic Object-Oriented programming concepts in an interactive and engaging manner. Class activities occur within the context of the Object-Oriented Rational Unified Process. One of the most significant contributions of this paper lies in the design of class modules containing tasks intended to educate students on Object-Oriented Software Engineering in an incremental and self-actuated way.

Year: 2010
OAI identifier: oai:CiteSeerX.psu:10.1.1.163.2964
Provided by: CiteSeerX
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