This paper illustrates the effects of the Hyper-Threading processor technology on the runtime performance of a parallel and distributed simulation middleware. A preliminary analysis of the middleware design and execution parameters is given to identify the tuning parameters and to evaluate the scalability of parallel simulation. A real testbed scenario has been illustrated, based on the ARTÌS parallel and distributed simulation middleware. The experimental analysis has provided some interesting guidelines about the way to adapt the parallel and distributed simulation middleware to Hyper-Threading and to increase the execution speed of the simulation
To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.