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Haptic interaction with virtual mechanical systems

By Cs. Antonya, T. Butnaru and D. Talaba

Abstract

In this paper some possible solutions for interaction with virtual mechanical systems are presented. For the purpose of manipulating and interaction with mechanical systems in a realistic manner various haptic devices can be used. To assess the added value of the interaction the authors conducted a series of experiments involving multimodal interaction. Three possible cases and applications are presented: (i) when the user is interacting with a completely virtual mechanical system – for this a desktop virtual reality system was used including a PHANToM ® haptic device, (ii) when the user is manipulating one element of the mechanical system in a CAVE-like visualization system using the stringbased SPIDAR haptic device, and (iii) when the user is interacting with one part of a mechanism (the mechanical system being composed by one or more real and virtual elements and joints – using augmented reality techniques and see-through featured head mounted display): a crank linked to a torque controlled electrical motor. The research showed the difficulties when trying to interact with a virtual mechanism using haptic feedback

Topics: virtual reality, haptic systems, interaction
Year: 2007
OAI identifier: oai:CiteSeerX.psu:10.1.1.134.7759
Provided by: CiteSeerX
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