The choice of techniques to support system design is important in order to achieve a satisfactory result with regards to the quality of the future system. In the IDEnet development project we chose to work with techniques used within, or inspired by, three different research areas, Sociology, Participatory Design and Human Computer Interaction. The paper discusses the use of one technique from each of these research areas, ranging from ‘scratch to sketch ’ in the development of an Intranet (IDEnet) at the Department of Computer Science and Business Administration (IDE), University College of Karlskrona/Ronneby in Sweden. The advantages and disadvantages for the use of each technique for syste
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