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Visualising learning design to foster and support good practice and creativity.

By Gráinne Conole, Andrew Brasher, Simon Cross, Martin Weller, Paul Clark and Juliette Culver

Abstract

Metadata only entryTechnologies offer tantalising possibilities for new forms of educational innovation, but we have argued that there is a gap between the potential of technologies to support learning and the reality of how they are actually used, and that this is due to a lack of understanding about how technologies can be used to afford specific learning advantages and to a lack of appropriate guidance at the design stage. This paper describes a project that has developed an approach to using learning design as a methodology to guide design and foster creativity in concert with good practice in the creation of learning activities. The paper will provide an overview of the work being undertaken by the Open University, UK Learning Design project; concentrating on the work we have done to represent and visualise design

Topics: learning design, forms of representation, CompendiumLD, visualising designs
Publisher: Taylor & Francis (Routledge)
Year: 2008
DOI identifier: 10.1080/09523980802284168
OAI identifier: oai:lra.le.ac.uk:2381/9786
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