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Added Value of a 3D CAVE Within Design Activities

By Jean Basset and Frédéric Noël

Abstract

International audience3D stereoscopic based virtual reality reaches a good levelof maturity. Many applications are proposed in many areas includingprofessional tasks. Anyhow, whenever a new device appears, its addedvalue remains an issue. In this article a CAVE with a desktop size isunder focus. A manufactured product design task was selected to assessthe added value of this new configuration. A panel of users were expectedto achieve the task on a usual 2D desktop and within the CAVE. Theexperience demonstrates that the selected task takes a real advantage ofthe CAVE configuration

Topics: 3D CAVE 1 · Stereoscopy · Virtual reality · Design task, [INFO.INFO-CV]Computer Science [cs]/Computer Vision and Pattern Recognition [cs.CV], [INFO.INFO-GR]Computer Science [cs]/Graphics [cs.GR], [INFO.INFO-HC]Computer Science [cs]/Human-Computer Interaction [cs.HC], [INFO.INFO-IA]Computer Science [cs]/Computer Aided Engineering, [PHYS.MECA.GEME]Physics [physics]/Mechanics [physics]/Mechanical engineering [physics.class-ph]
Publisher: 'Springer Science and Business Media LLC'
Year: 2018
DOI identifier: 10.1007/978-3-030-01790-3
OAI identifier: oai:HAL:hal-01888254v1
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