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Lightscape - an exploration in interactive lighting

By A. Kapellos


The aim was to provide a theoretical approach to the lighting project undertaken for the xCube group work. The nds2004 students had decided to build an interactive, computeroptimised structure as their final project, where lights, sensors and textured surfaces were to create an interactive experience for the visitor. For various reasons the interactive aspect was abandoned. The idea to work on a light(-ing) object came up when I discovered a little device called the Barionetâ„¢. This device allows you to control an on/off switch remotely, through a web interface or through programming. That was it! The ip_lamp (its first name): a small object that has its own IP address, and therefore can be accessed via the internet. Turn it on or off. This evolved into the _lightscape where 2 interacting lights send each other data about the other (distance from a wall or number of people for example). The atmosphere of a room becomes dependant of what is going on in another. This work is also an attempt to develop a pluridisciplinary approach to an architectural project by making use of the many tools available to the postgraduate students: programming a simulation in Flash, experimenting with different hardware interfaces or rapidly manufacturing a light box on the 3-axis mill. A cross-over project in a (modest) way

Year: 2004
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