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On Developing Standards for the Creation of VR City Models

By V. Bourdakis

Abstract

The paper is an inclusive summary of research work on creating VR city models carried out over the last six years in the UK and Greece aiming to put into discussion the guidelines/ rules developed by the author. The paper is structured in three sections referring to the main stages in terms of either technical expertise and problem solving or conceptual structuring of information: creation of 3D city models, CAAD versus VR in digital city modelling and finally utilizing digital city models. The expected outcome of the work presented is the establishment of a body of knowledge that will facilitate the development of standards and guidelines for the creation of city models. There are obvious advantages in having a compatible set of city 3D models. On the other hand, there are different rules to be followed and issues to be solved, according to the scale of the model, level of detail that is needed “ all these rules relate to the projected use of the model

Topics: 3-D Models, Digital City Models, Urban Planning, Virtual Reality (VR)
Year: 2001
OAI identifier: oai:cumincad.architexturez.net:6382
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