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A curriculum for developing serious games for children with autism: A success story

By V. Hulusic and N. Pistoljevic


Autism Spectrum Disorder (ASD) is a neurodevelopmental\ud disorder, detectable early in development and characterized\ud by the lack of socialization, development of language\ud and patterns of rigid, repetitive, auto-stimulating behaviors that\ud interfere with overall functioning of a person. Due to reduced\ud level of attention and different style of learning, teaching children\ud with ASD requires a particular set of tools and methods. Studies\ud have shown that computer-based intervention, typically in form\ud of serious games, can be effectively utilized for developing\ud various skills, allowing children with disabilities both learning\ud with teachers and practicing on their own time, when the\ud taught concepts are presented in a fun, informal, and engaging\ud way. Nonetheless, there is a limited amount of appropriately\ud designed serious games for children with ASD, especially in\ud less spread languages native to the children. In this paper we\ud present a complete curriculum for final year Computer Science\ud (CS) undergraduate students, aimed at developing web-based\ud serious games for teaching children with and without autism\ud basic concepts. In addition, we present multiple outcomes of\ud such course taught by the authors, computer scientist and a\ud psychologist and a special educator. We believe that inclusion of\ud such curriculum in CS undergraduate programs could benefit\ud both the students, children with ASD, teachers of both groups\ud and the community in genera

Publisher: IEEE
Year: 2017
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