This paper presents a public mesh watermarking algorithm whereby the resultant watermarked image minus the original image is the watermark information. According to the addition property of the Fourier transform, a change of spatial domain will cause a change in the frequency domain. The watermark information is then scaled down and embedded in one part of the x-coordinate of the original mesh. Finally, the x-coordinate of the test mesh is amplified before extraction. Experimental results prove that our algorithm is resistant to a variety of attacks without the need for any preprocessing.Department of Computin
Is data on this page outdated, violates copyrights or anything else? Report the problem now and we will take corresponding actions after reviewing your request.