Skip to main content
Article thumbnail
Location of Repository

Designing an interactive multimedia instructional environment: the civil war interactive

By Ward Cates, Lynn Fontana and Charles White


This article describes the rationales behind the design decisions made in creating The Civil War Interactive, an interactive multimedia instructional product based on Ken Burns''s film series The Civil War

Topics: LB Theory and practice of education, LC1022 - 1022.25 Computer-assisted Education
Publisher: Universit of Wales Press
Year: 1993
DOI identifier: 10.1080/0968776930010202
OAI identifier:

Suggested articles


  1. (1989). Charting a Course: Social Studies for the 21st Century, doi
  2. (1986). Cognition, learning, and education'
  3. (1990). Cognitive load in hypermedia: designing for the exploratory learner',
  4. (1988). Developing a Thinking Skills Program,
  5. (1985). Developing Minds: A Resource Book for Teaching Thinking, Washington DC, Association for Supervision and Curriculum Development.
  6. (1990). Helping students learn to think critically: detecting and analyzing bias in films', doi
  7. (1956). The magical number seven, plus or minus two: some limits on our capacity for processing information', doi
  8. (1988). Use of the ARCS motivation model in courseware design'
  9. (1987). What Do Our 17-year-olds Know? A Report on the First National Assessment of History and Literature, doi

To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.