Skip to main content
Article thumbnail
Location of Repository

Wearable learning tools

By Jerry Bowskill and Nick Dyer

Abstract

In life people must learn whenever and wherever they experience something new. Until recently computing technology could not support such a notion, the constraints of size, power and cost kept computers under the classroom table, in the office or in the home. Recent advances in miniaturization have led to a growing field of research in ‘wearable’ computing. This paper looks at how such technologies can enhance computer‐mediated communications, with a focus upon collaborative working for learning. An experimental system, MetaPark, is discussed, which explores communications, data retrieval and recording, and navigation techniques within and across real and virtual environments. In order to realize the MetaPark concept, an underlying network architecture is described that supports the required communication model between static and mobile users. This infrastructure, the MUON framework, is offered as a solution to provide a seamless service that tracks user location, interfaces to contextual awareness agents, and provides transparent network service switching

Topics: LB Theory and practice of education, LC1022 - 1022.25 Computer-assisted Education
Publisher: University of Wales Press
Year: 1999
DOI identifier: 10.1080/0968776990070305
OAI identifier: oai:generic.eprints.org:309/core5

Suggested articles

Citations

  1. (1998). A wearable spatial conferencing space', doi
  2. (1998). Adding generic contextual capabilities to wearable computers', doi
  3. (1998). An evaluation of spatial information displays on a wearable computer', doi
  4. (1997). Augmented reality through wearable computing',
  5. (1997). Co-habited mixed realities',
  6. (1997). Living in augmented reality: ubiquitous media and reactive environments',
  7. (1997). Telepresence - the future of telephony', doi
  8. (1991). The computer for the twenty-first century',
  9. (1999). Ubiquitous communications and media: steps towards a wearable learning tool', doi

To submit an update or takedown request for this paper, please submit an Update/Correction/Removal Request.