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Modding Commercial Game for Physics Learning: A Preliminary Study

By Sun Hang-Zheng Lin

Abstract

[[abstract]]The aim of this study is to explore the way of modding an existing digital game for learning. World Editor of Warcraft III was selected as the modding tool. The attitude evaluation was conducted by inviting two classes of junior high school students as combat and adventure group respectively. Results of evaluation showed that students’ attitudes toward the modding game are positive. This study provides learning game designers an alternative approach in considering the way of developing digital games for students’ concept learning.

Topics: [[classification]]25
Publisher: The Institute of Electrical and Electronics Engineers (IEEE)
Year: 2011
OAI identifier: oai:ir.lib.ntnu.edu.tw:309250000Q/22538
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