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博物館成人學習之研究建構主義觀點-以國立臺灣史前文化博物館為例

By [[author]]謝文和 and 謝文和

Abstract

[[abstract]]In order to reflect the establishment of lifelong learning society, formation of multi-dimensional society, incoming of high-technology society, and the prosperity of museum development, adults have become the main source of visitors to museums. The understanding that adults’ learning from museums can in turn propel the development of adult education, impel the development of new education policy and formation of museum policy has very much enhanced this study. The purpose of this study is the following: 1. Survey the academic theories and the modules of museum learning. 2. Survey the roles of museums in adult learning. 3. Survey the adult learning motives, behaviors and strategies in museums. 4. Survey the relationship between adult learning in museums and application on experience. 5. Survey from the viewpoint of constructive principal scheme in turn promotes adult learning in museums. The main purpose of this study are to utilize case study, deep interview, focus group approaches to understand how adult visitors to museums describe their learning experiences. Through the techniques described above, the followings can be found: 1. Self-willed learning in Adult visitors to the National Prehistoric Museum is not strong. 2. The experiences learning from archaeology museums cannot immediately applied in daily life nor can it make any drastic changes. 3. Adult visitors have not obtained enough knowledge on archaeology that influenced learning in the prehistoric museum. 4. ?? 5. It is greatly difficult for prehistoric museum to even produce new ideas in visitors with only one visit that there is no need to mention changing their concepts. 6. This study proposes museum’s constructive principal learning module is a two way tri-level adult learning process. The following conclusion can be made: 1. Constructive principal is the new module. 2. Constructive principal is a new challenge to museums. 3. Personal experience and personal ideas in adults will influence their learning in museums. 4. Museums did not encourage learning that induced adults to be passive visitors. 5. Archaeology museum does not produce an immediate learning effect. 6. To adult visitors to museums, the visiting experience is episodic. 7. Visiting museums is one of the most important events in one’s life. 8. Visiting the museum is both leisure and learning experience. 9. ?? 10. Prepared knowledge and experience are the foundation for museum learning. 11. The exhibition in museum and learning activities should be combined with adult experiences. 12. Giving some meanings is the core of adult learning in museums. 13. One time visit will not change adult’s view points, ?? 14. Development of constructive principal museum has not yet ripened. 15. Constructive principal module of adult learning in museum is a two-way tri-leveled process.

Topics: 博物館, 成人學習, 建構主義, [[classification]]15
Year: 2010
OAI identifier: oai:ir.lib.ntnu.edu.tw:309250000Q/8906
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