JOURNAL OF SCIENCE EDUCATION AND PRACTICE
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    73 research outputs found

    EXPLORING COGNITIVE CONTROL PROCESSES OF YOUNG ADULTS IN MULTITASKING ACTIVITIES: A SCIENTIFIC PERSPECTIVE

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    Doing multiple activities at the same time is something that most people are familiar with. Therefore, the cognitive control process is an important cognitive mechanism in regulating and controlling human mental activity. This process involves the ability to process information, allocate cognitive resources, control attention, and make decisions. This research is a cognitive science study conducted through a simulation involving three young adults at a university in Bandung as participants. Each participant followed a structured simulation with the same rules. In an effort to collect data, the researcher collected data using a journaling method with self-report technique. This study aims to analyze the picture that occurs from the cognitive process in response to young adults multitasking activities. The cognitive control process has benefits to help individuals in doing several tasks at the same time so that it will save time and make activities run more effectively. Based on the results of this study, it was found that almost all young adults described complicated cognitive processes in multitasking activities and had difficulty completing the activity objectives to the fullest. However, through cognitive control, it was found that two subjects were finally able to complete the task by choosing one of the activities that should be done quickly and accurately in their thought process

    MEMORABLE MUSIC AND COGNITIVE DEVELOPMENT IN EMERGING ADULTHOOD: A SCIENTIFIC PERSPECTIVE

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    Music has a remarkable ability to influence mood, improve concentration and stimulate human emotions. In the context of a learning simulation involving reading, listening, writing and eating snacks, memorable music was found to have a positive impact on adult learners' cognitive processes. From a study involving three adult learners aged between 18-29 years old, purposive non-random sampling was used to ensure inclusion criteria as adult learners without hearing loss. The research used a qualitative study with data collected through interviews and observations and thematic analysis. This research shows that memorable music has a positive impact on adult learners' cognitive processes. The integration of music in learning improved participants' attention, memory and thinking. Understanding the complex interactions between music and cognitive processes provides valuable insights for psychological and biological understanding, contributing to effective applications in rehabilitation, treatment and education

    BIBLIOMETRIC INSIGHTS INTO ASSESSMENT PRACTICES IN THE MERDEKA CURRICULUM: IDENTIFYING OPPORTUNITIES FOR NEW ASSESSMENT DEVELOPMENT

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    The Merdeka Curriculum in Indonesia represents a transformative educational reform emphasizing holistic student development. However, conventional assessment methods have proven inadequate in comprehensively evaluating these desired learning outcomes. This study employs bibliometric analysis to systematically examine the research landscape surrounding the multiple assessment in the context of Merdeka Curriculum. Through data mining from the Google Scholar database spanning 2018 to 2023, the findings reveal a significant gap between the substantial academic interest in multiple assessments, as evidenced by 2,727 citations from 660 publications, and the limited number of studies (92 articles with 187 citations) explicitly focused on developing new assessment instruments. Keyword analysis further highlighted the under representation of terms like "assessment instrument" and "development," signaling a need for intensified research efforts in this domain. The study's findings underscore the urgent necessity for developing innovative assessment tools that transcend traditional knowledge-based testing methods. These new assessments hold the potential to elevate the quality of education in Indonesia, better preparing students to navigate the complexities of the 21st century global landscape

    THE VALIDITY OF DIGITAL COMIC TO TRAIN METACOGNITIVE SKILLS ON REACTION RATE

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    This research aims to determine the level of validity of digital comic media on reaction rate to practice developed metacognitive skills. This research is Research Development (RD) with the ADDIE model, through 5 stages, namely analyze, design, development, implement, and evaluate which is limited to the development stage. The instrument used to determine the level of validity is a validation sheet assessed by two chemistry lecturers and one chemistry teacher. The level of validity is obtained based on the value mode of the assessment results of three validators. Based on the results of the validation that has been carried out, the digital comic developed received a score of 4 which is categorized in each aspect of both content and construct which is categorized as valid. So it can be concluded that the digital comics developed are suitable for testing with students

    Project-Based Learning With Digital Storytelling To Improve Science Literacy Of 10th-Grade Students In Ma Al Manshuriyah School

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    Abstract: This study aims to describe the effectiveness of the project-based learning (PJBL) model with digital storytelling to enhance science literacy among 10th-grade students on ecosystem subjects. The research design was a quasi-experimental non-equivalent pretest-posttest control group. The study was conducted at MA Al Manshuriyah with 57 participants from two classes, IPA 1 and IPA 2. IPA 1 was selected as the experimental group that used a project-based learning model with digital storytelling, while IPA2 was the control group that used a conventional learning model. Validation and judgment of the research instruments were performed by experts until they were deemed suitable for use. The results showed that the learning process made the students more active in creatively solving problems. There was an improvement in students' science literacy skills on ecosystem subjects with an N-gain score of 65% (experimental group) and 56% (control group). The percentage of good category in science literacy for the experimental group was 85%, while for the control group was 78%. Students' caring attitude towards the environment was obtained at 79% with a very good category. The researchers concluded that project-based learning with digital storytelling was effective in enhancing students' science literacy skills and raising awareness of the environmen

    EFFECTIVENESS OF DIGESTIVE SYSTEM PROBLEM-BASED INTERACTIVE E-MODULE IN IMPROVING STUDENT CONCEPT MASTERY

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    This research was conducted to determine the effectiveness of teaching materials in the form of problem-based interactive E-Modules. Prior to conducting this research, a preliminary study was carried out which consisted of literature studies and field studies. This type of research is experimental research. The data collection instruments were in the form of interview sheets to analyze the effectiveness of the teacher's needs and questionnaires to analyze the effectiveness of the E-Module on students as well as concept mastery tests in the form of pretest and posttest which were given to the control class and the experimental class. The interactive e-module used contains text, images and learning videos as an independent learning effort arranged in an experimental class. The subject of this study used 2 classes of students in class XI MIPA SMA YPHB, amounting to 30 people each. The results of the control class research resulted in an N-gain value of 0.37 in the medium category and the experimental class produced an N-Gain value of 0.66 in the moderate category so that it can be concluded that the use of problem-based interactive E-Module has a moderate effect on student mastery of concepts.

    UTAUT2 MODEL EVALUATION OF ACCEPTANCE WEB-BASED MULTIMODALITY LEARNING MEDIA

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    In carrying out learning, teachers need a learning media. Along with advances in technology, teachers are required to be able to use technology-based learning media in learning. The purpose of this study is to determine the factors that influence the acceptability of web-based multimodality learning models in elementary school teachers using the Unified Theory of Acceptance and Use of Technology 2 (UTAUT2) model. The method used in this study is a quantitative method with a survey method using a questionnaire. Data processing was carried out using the PLS-SEM analysis technique. The research data was obtained from distributing questionnaires to 100 elementary school teachers. The results of this study indicate that the factors that influence teacher acceptance of web-based multimodality learning media are behavior intention, use behavior, performance expectancy, effort expectancy. ), social influence, facilitating conditions, hedonic motivation, price values, and habits. Based on the value of R Square, this web-based multimodality learning model is good for use in teaching in elementary schools

    IN ELEMENTARY SCHOOLS, MENTORING IS AN ATTEMPT TO CREATE A CULTURE OF QUALITY IN RESPONSE TO THE ENVIRONMENTAL CRISIS FACING CIVILIZATION

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    Elementary schools are in a unique position to raise the next generation of environmentally conscious citizens in the face of an impending environmental crisis. The purpose of this paper is to investigate how mentoring programs might help these schools develop a culture of quality, which is characterized by ecological awareness and action.In an endeavor to create a quality culture in primary schools while responding to a humanitarian catastrophe, this study seeks to explain the function of mentorship. A comprehensive and efficient approach to education is required in light of the civilizational crisis, which encompasses moral degradation, social unrest, vulnerability, and environmental concerns. One method for addressing this issue and fostering a culture of excellence in primary schools is mentoring.Through mentoring, educators can foster a supportive learning atmosphere in which pupils are encouraged to resolve conflicts, cultivate empathy, and foster cooperation. Mentoring also increases parents' involvement in their kids' education, fostering cooperation between schools and families to raise educational standards. Mentoring can also assist in resolving issues that develop in the midst of a civilized crisis, such as an environmental crisis, by supplying the knowledge and abilities needed to handle it. Life on Earth depends on the process of photosynthesis. Through this process, light energy is transformed into chemical energy, which plants use to create oxygen and food. The oxygen that plants produce is essential for all other living things, including humans

    Cognitive Load Siswa SMP Dalam Pembelajaran Sistem Ekskresi Pasca Pandemi Covid-19

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    Penelitian ini dilakukan untuk memperoleh gambaran bagaimana cognitive load siswa SMP dalam materi sistem ekskresi pada pembelajaran tatap muka terbatas pasca pandemi Covid-19. Penelitian ini dilakukan di salah satu SMP di Kabupaten Bogor Tahun Pelajaran 2021/2022. Cognitive load diukur berdasarkan tiga komponen yaitu usaha mental untuk menggambarkan extraneous cognitive load (ECL), kemampuan menerima dan mengolah informasi yang menggambarkan intrinsic cognitive load (ICL), serta kemampuan penalaran sebagai hasil belajar untuk menggambarkan germane cognitive load (GCL). Usaha mental diukur dengan angket subjective rating scale menggunakan Skala Likert, kemampuan menerima dan mengolah informasi diukur melalui soal sistem ekskresi berdasarkan komponen information processing, dan hasil belajar diukur melalui soal penalaran berdasarkan dimensi penalaran. Hubungan antara ketiga komponen cognitive load dianalisis melalui uji korelasi. Hasil analisis menunjukkan bahwa korelasi antara usaha mental dengan kemampuan menerima dan mengolah informasi (UM-MMI) serta korelasi antara usaha mental dengan hasil belajar (UM-HB) menunjukkan nilai negatif dan tidak signifikan. Besarnya nilai korelasi antara kemampuan menerima dan mengolah informasi dengan hasil belajar (MMI-HB) menunjukkan nilai positif dan tidak signifikan. Berdasarkan korelasi antara ketiga komponen tersebut maka cognitive load peserta didik pada materi sistem ekskresi masih berada pada kategori yang tinggi karena korelasi pada setiap komponennya tidak memiliki korelasi yang kuat atau signifikan

    Implementation of Earth Structure Learning Applications Using Markerless Augmented Reality Using Surface Tracking Method

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    In science lessons at school there are materials that are taught, one of which is a lesson about the layers of the earth. As an alternative learning media, Augmented Reality technology is needed which can help teachers have a variety of learning media, so that they can accommodate the learning needs of students who have various types of learning characteristics. In this study the authors made augmented reality using markerless so that they could display or show how the structure of the earth's layers looks like seeing directly without markers or markers. Using EasyAR as a Software Development Kit (SDK) because it has many features and methods that can be used for creating augmented reality. 

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