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Securing IoT-Cloud Applications with AQ-KGMO-DMG Enhanced SVM for Intrusion Detection
In contemporary society, the Internet has evolved into an indispensable facet of daily life, serving myriad functions across various domains. Intrusion detection, as a cornerstone of information security, plays a pivotal role in fortifying networks against potential threats, emphasizing the necessity for robust and reliable methods capable of discerning and mitigating network vulnerabilities effectively. In this work, a pioneering network intrusion detection model is introduced, leveraging Adaptive Quantum-Inspired KGMO with Dynamic Molecular Grouping (AQ-KGMO-DMG) for feature selection and employing Simplified Support Vector Machines (SVM) for the classification of intrusion data. The utilization of the UNSW-NB15 dataset serves as the litmus test for evaluating the efficacy of the developed intrusion detection model. Notably, this approach enhances the accuracy in categorizing classes with minimal instances while concurrently mitigating the false alarm rate (FAR). A notable innovation in this methodology involves the transformation of raw traffic vector data into a visual representation, thereby reducing computational costs significantly. To reduce the computation cost further, the raw traffic vector data is converted into picture format. The experimental findings showed that the proposed model performed better than conventional techniques in terms of FAR, accuracy, and computation cost
Striking a Balance Between Nature and Development: Investigating Private Green Spaces using ENVI-met
This research investigated the significant effects of private green spaces on air temperatures in Bekasi City. Previous analyses suggested that green spaces could lower air temperatures. Meanwhile, private green spaces, consisting of front and back yards, are a significant part of the concept. Software simulation (ENVI-met) was used to compare several housing scenarios for the tropical monsoon climate of Bekasi City. The scenarios consisted of housing configurations with the same unit size and number in an area of (49 x 49) m2. The results showed that the average air temperature reduction was mostly insignificant. On December 21, the scenarios with the highest and lowest average air temperatures differed by 0.42 ℃ at noon. In this context, the scenario with the most area of green space did not possess the lowest air temperature, due to the increase in building and pavement areas. Wind, sun position, surface area, and type of exposed area affected the outdoor air temperature. Further research could be conducted on innovations, especially regarding building and pavement materials to mitigate air temperature increases
Creating An Inclusive Community Activity Center For The Elderly: Fostering Intergenerational Interaction
As individuals transition into their senior years, they often experience declines in both physical and psychological well-being. Consequently, the elderly require specialized services distinct from those provided to younger adults. To address these challenges, the establishment of an elderly community center become essential, offering a range of tailored services derived from informed problem-solving approaches rooted in elderly-related phenomena. While discussions about the elderly tend to focus on their vulnerabilities, they possess a wealth of invaluable life experiences that surpass mere frailty. Their extensive knowledge, skills, life experiences, desires, regrets, and achievements serve as not only sources of nostalgia for the youth but also as a reservoir of knowledge ripe for analysis and transformation into meaningful life lessons. Facilitating intergenerational memories can effectively foster positive interactions between older and younger generations. The envisioned community center embraces an inclusive design approach, crafting an environment accessible to all users. With advancing age, diminished physical mobility and motor function lead to reduced strength and energy among the elderly. Designing spaces with their comfort and safety in mind within the built environment is crucial. This endeavor is informed by community observations, field studies, precedent analyses, and literature reviews, thereby gathering relevant theories to underpin the research. Six design strategies emerge from these investigations: 1) Site selection strategy, 2) Mass composition and building façade strategy, 3) Activity zoning within the building strategy, 4) Access and circulation strategy, 5) Interior space design strategy, and 6) Equipment and furniture strategy. By embracing an inclusive design approach, the planning and analysis encompass strategies for shared activities while ensuring comfort and safety, promoting the development and interaction of both the elderly and younger generations.
Keywords: Elderly Community Center; Intergenerational; Inclusive Desig
The Impact of Different Media Materiality on the Creative Process
As a complex phenomenon, the creative process is shaped by multiple factors such as emotions, cognitive abilities, and contexts. Media materiality, as one of the contextual aspects of the creative process, has a significant impact on shaping and informing creative outcomes. To better understand the impact of different media materiality on the creative process, nineteen published studies were analyzed adhering to the PRISMA guidelines, focusing on four comparison groups: physical media vs non-immersive 2D/3D media, physical media vs immersive 3D media, digital 2D media vs immersive 3D media, and non-immersive 3D media vs immersive 3D media. The findings suggest that the choice of media materiality significantly influences the creative process, impacting factors such as ideation, expression, collaboration, and the overall experience of creating. This review concluded that media materiality in immersive virtual reality has the potential to enhance creativity, but traditional media may have more significant psychological benefits compared to virtual reality experiences. Future research directions in fine arts and design will be discussed based on the review results
Evaluating Policy Environment for Community-based Rural Tourism: Multi-Actor Perspectives in Tourism Value Chain
Tourism policies are essential in the development of community-based rural tourism (CBRT). In practice, their implementation requires a favorable policy environment. However, the CBRT literature has not investigated the policy environment and the holistic interactions between government-community relations, inter-agency coordination, and other complex challenges relevant to CBRT policies. Involving multiple CBRT actors, this study aimed to evaluate the policy environment in the development, implementation, and evaluation of CBRT-related policies. Using Tourism Value Chain (TVC) as the conceptual framework and considering the aspects of Tourism Value Webs (TVW), this research employed qualitative interviews with government officers. In addition, this study included archival research on policy documents and questionnaire surveys among community members in multiple case studies as an added triangulation. The case studies involved 49 tourism villages in Sleman Regency, Yogyakarta, Indonesia. The regency has embraced the community-based tourism (CBT) concept for rural development by creating tourism villages. Multiple institutions in the regency work with academia and the business sector in support of the communities in developing tourism villages, forming a multiple helix structure. Despite some limitations in the policy documents, the main stakeholders in Sleman Regency can organically coordinate and cooperate to take care of all TVC phases, implying their commitment and consciousness to achieve self-reliance in CBRT development. These findings imply that the policy environment for CBRT policies is dynamic. It thus requires all stakeholders to conduct a more proactive and adaptive approach to policy evaluation, enabling enhanced support for the long-term success and sustainability of CBRT initiatives
A Design Study of Sonic Crystal Technology as An Iconic Noise Mitigation Barrier in the Environment of Santa Maria Fatima Church in Magelang
Sacred buildings hold different significance for people based on their religious or spiritual beliefs. Many individuals use such buildings for personal or communal prayer, worship, and religious ceremonies. Silence is crucial in creating a peaceful environment that fosters introspection and spiritual connection. However, in recent years, the use of technology has become ubiquitous and has brought about concerns regarding noise pollution, especially from traffic. This has led to the development of new technologies, such as sonic crystals, proposed for use as acoustic barriers to mitigate this problem. Sonic crystals are structures that can manipulate sound waves, like how regular crystals manipulate light waves. They have unique acoustic properties that make them useful in various applications, such as noise reduction and filtering. However, sonic crystals require sufficient space for installation, and conventionally, the arrangement of sonic crystals are unappealing. This is a challenge for architects to incorporate aesthetically pleasing sonic crystals into the eco-design of sacred buildings without compromising on their values while providing a noise-free environment. Therefore, this paper aims to comprehensively examine the efficacy of Sonic Crystals as a noise attenuation method around sacred buildings, focusing on barrier designs that can also represent church values by using literature review, analysis, and simulation
BRAND IDENTITY ANALYSIS OF FACEBOOK META LOGO. INC. AND M-SENSE MIGRAINE USING SEMIOTICS AND VISUAL COGNITIVE
Logo has a significant role in building brand identity. Nevertheless, the understanding of visual identity from one brand to another often experiences visual cognitive differences. This affects the identity of a brand due to a lack of knowledge of visual information such as the case of M-sense Migraine and Meta Facebook. In this study, researcher used the descriptive analysis as a method with semiotics and visual cogntive approach. The results explained that there is misinterpretation of visual information related to Meta logos and M-sense. The lack of knowledge of the audience towards both brands which ultimately creates confusion in the minds of the audience and undermines an exclusivity elements in building brand identity.Logo memiliki peran penting dalam membangun identitas merek. Meski demikian, pemahaman identitas visual antara merek satu dengan merek lainnya seringkali mengalami perbedaan kognitif visual. Hal ini berdampak pada identitas suatu brand akibat kurangnya pengetahuan terhadap informasi visual seperti pada kasus M-sense Migraine dan Meta Facebook. Dalam studi ini, peneliti menggunakan metode analisis deskriptif dengan pendekatan semiotika dan kognitif visual. Hasil penelitian menjelaskan bahwa terdapat kesalahan interpretasi informasi visual terkait Meta logo dan M-sense. Kurangnya pengetahuan khalayak terhadap kedua merek tersebut yang pada akhirnya menimbulkan kebingungan di benak khalayak dan menggerogoti unsur eksklusivitas dalam membangun identitas merek
KOMODIFIKASI PERKEMBANGAN KREATIVITAS SEBAGAI UPAYA STRATEGI BRANDING LEMBAGA SEKOLAH SENI ANAK
This branding study focuses on the process of commodification at Ganara Art Studio, a non-formal art institution. The analysis is conducted at two levels. Firstly, at the commodification level, it explores how creative learning practices at Ganara Art Studio can be understood through Piaget's theory of child development. Secondly, at the branding level, the study examines the broader context, specifically how Ganara Art is positioned in social and commercial relations. By addressing these two levels, a comprehensive understanding of children's education at Ganara Art is obtained, encompassing not only its pedagogy but also how the pedagogy operates within a broader social context: encompassing South Jakarta, prestige, and urban parents. This research is undertaken as a branding strategy study, emphasizing how the brand highlights the holistic experience provided by Ganara Art to students aged 3-4 years and urban parents. This study is supported by the theory of Experiential Branding, focusing on sensory, emotional, cognitive, and relational aspects. The research was carried out using a descriptive qualitative approach, and data was collected through interviews with the main subject being the founder of Ganara.Kajian branding ini tentang proses komodifikasi dalam konteks Ganara Art Studio sebagai lembaga seni non-formal. Analisis ini bergerak di dua tingkatan. Pertama, pada tingkat komodifikasi, diperiksa bagaimana praktik belajar kreatif di Ganara Art Studio dapat didekati melalui teori Piaget tentang perkembangan anak. Kedua, pada tingkat branding, peneliti melihat konteks yang lebih luas lagi, yakni bagaimana kedudukan Ganara Art dalam konteks relasi sosial dan komersial. Dengan mendapatkan dua tingkatan itu diperoleh suatu gambaran menyeluruh tentang fenomena pendidikan anak di Ganara Art, bukan hanya pedagoginya tapi juga bagaimana pedagogi itu bekerja dalam konteks sosial yang lebih luas: mulai dari Jakarta Selatan, prestise dan orang tua urban. Penelitian ini diangkat menjadi kajian strategi branding, bagaimana brand menekankan pada pengalaman holistik yang diberikan oleh Ganara Art kepada peserta didik umur 3 - 4 tahun dan orang tua urban. Kajian ini ditunjang dengan teori Experiential Branding menyentuh pada aspek sensoris, emosional, kognitif dan relasional. Penelitian dilakukan dengan menggunakan pendekatan kualitatif deskriptif, data dikumpulkan melalui wawancara. Subjek utama adalah pendiri Ganara
Identifying the Meaning of Colors as Design Information for Design Tools: A Systematic Literature Review
The meaning of colors has been widely researched in various disciplines. In design, understanding the contextual meaning of color influences design decisions and, hence, is important design information. This research aimed to compile information about the meaning of colors that can be used as design information in design tools so that users can choose the right color palette. This research used a qualitative approach by conducting a contextual document review of reference books about color. Data collection was carried out by identifying relevant data regarding the meaning of colors. The data collected included color association, positive-negative meanings, and cultural links. Although the information derived from these three sources varied in terms of information themes, we could observe some consistent meanings shared by the sources. This research output can be implemented as design information in design tools such as web-based color palette generation applications, graphic design tools and others. It is hoped that the results of this research can provide comprehensive guidance in choosing an appropriate color palette based on the meaning of the colors contained
Optimasi Parameter Pencetakan dan Evaluasi Sifat Mekanis Filamen Poliuretan Termoplastik dalam Pencetakan 3D
Termoplastik poliuretan (TPU) merupakan salah satu jenis polimer termoplastik yang saat ini sangat menarik perhatian pengguna mesin pencetakan 3D. Filamen TPU memiliki sifat elastis, kekuatan tarik dan ketahanan terhadap benturan yang baik sehingga sangat potensial untuk digunakan dalam proses pembuatan produk pada berbagai aplikasi. Walaupun demikian, dikarenakan sifat elastisnya, proses pencetakan TPU dinilai cukup sulit sehingga perlu dilakukan kajian untuk mengidentifikasi kecepatan cetak, kecepatan retraksi, temperatur cetak, dan jarak retraksi optimum untuk mencetak filamen TPU. Dalam penelitian ini, dilakukan kajian terkait penentuan parameter cetak optimum untuk mencetak filamen TPU. Parameter cetak optimum yang diperoleh kemudian digunakan untuk mencetak sampel pengujian tarik. Pengujian tarik pada sampel yang dihasilkan dilakukan dengan mengacu pada ASTM D 638-14. Berdasarkan hasil penelitian yang dilakukan, temperatur cetak, kecepatan cetak, jarak retraksi dan kecepatan retraksi optimum untuk mencetak filamen TPU adalah sebesar 230°C, 40 mm/s, 1 mm, dan 40 mm/s secara berturut-turut. Sampel yang dicetak dengan arah 0 memiliki kekuatan tarik yang lebih tinggi dibandingkan dengan spesimen yang dicetak dengan arah 90°