Journal Universitas Sarjanawiyata Tamansiswa (UST)

    PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK ELEKTRONIK (e-LKPD) BERBASIS PROBLEM BASED LEARNING DALAM POKOK BAHASAN SUHU DAN KALOR KELAS XI

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    Penelitian ini bertujuan untuk menghasilkan produk Lembar Kerja Peserta Didik e-LKPD Fisika berbasis Problem Based Learning materi Suhu dan Kalor, dan mengetahui kelayakan serta respon peserta didik terhadap e-LKPD fisika materi Suhu dan Kalor. Jenis penelitian ini adalah penelitian dan pengembangan (Research and Development) menurut Sugiyono yang disederhanakan menjadi delapan tahapan yang meliputi potensi dan masalah, pengumpulan informasi, desain e-LKPD, validasi e-LKPD, revisi e-LKPD, ujicoba e-LKPD, revisi e-LKPD, dan produk akhir.  Subjek penelitian ini terdiri dari tiga validator dan 15 orang peserta didik. Analisis data dilakukan dengan analisis deskriptif.  Hasil uji kelayakan e-LKPD skor rata-rata 36% yang masuk dalam kategori sangat baik (SB), 59% dalam kategori baik (B), 5% kategori kurang (K); (3). Uji keterbacaan rata-rata skor respon peserta didik 29% yang masuk dalam kategori sangat baik (SB), 62% dalam kategori baik (B), 9% kategori kurang (K)

    STRATEGY DEVELOPMENT CHARACTER EDUCATION THROUGH EXTRACURRICULAR DANCE PROBATION IN SD BRAJAN KASIHAN BANTUL ACADEMIC YEAR 2015/2016

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     ABSTRAKAbstract : This study aimed to the development strategy of character education in elementary Brajan Poor Bantul through extracurricular dance of the school year 2015/2016 , 152 student population , a sample class III , IV , and V, as well as an extracurricular dance teacher . Data collection technique; observation , interviews , documentation . The data is processed through the test requirements analysis , increase endurance, triangulation , reference material , were analyzed with the data collection , data reduction, a data display, and conclusion drawing. Strategy through the alignment of dance music and movement, gave a downbeat count, communicating the moral values synopsis of dance, as well as the interaction of teachers and students ; the role of teachers to develop character education as a facilitator , motivator , innovator ; barriers teacher of teachers themselves , facilities and infrastructure , students , and the environment.Â

    Kontribusi Motivasi dan Sikap Mandiri Terhadap Minat Berwirausaha Mahasiswa PKK FKIP UST

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    The purpose of this study is to know the contribution of motivation and independent attitude towards entrepreneurship interest in Student. Type of quantitative research . Population of all students are taking entrepreneurship courses in the academic many as 152 students. Sampling technique with proportional random sampling is 92. Data collection using questionnaires and documentation. The data analysis technique for the first hypothesis test used double regression of two predictors, second and third hypothesis test using partial correlation and significance test using t-test. All requirements test meets analytical requirements (test of normality, linearity, and multicollinearity). The results showed motivation, independent attitude and entrepreneurship interest in the category was with average observations higher than the ideal average. Multiple regression analysis showed Freg= 87,821 with chance of error 0,000 double correlation coefficient Ry1,2= 0,820 and R2= 0,627 mean 62,7% entrepreneur interest can be explained by both predictor change, meaning effective contribution of motivation equal to 35,21% and independent attitude equal to 45.39%. Partial correlation coefficient R1y-2= 0,531 and R2y-1= 0,570

    PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TWO STAY TWO STRAY TERHADAP MINAT DAN HASIL BELAJAR IPA SISWA KELAS VIII SMP TAMAN DEWASA IP YOGYAKARTA

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    Penelitian ini bertujuan untuk mengetahui kecenderungan minat dan hasil belajar IPA siswa kelas VIII SMP Taman Dewasa Ibu Pawiyatan tahun ajaran 2015/2016 antara yang diajar menggunakan model pembelajaran kooperatif tipe Two Stay Two Stray  dengan model pembelajaran ekspositori. Secara komparatif untuk mengetahui perbedaan minat dan hasil belajar IPA siswa kelas VIII SMP Taman Dewasa Ibu Pawiyatan tahun ajaran 2015/2016 antara yang diajar menggunakan model pembelajaran kooperatif tipe Two Stay Two Stray  dengan model pembelajaran ekspositori. Jenis penelitian ini bersifat Quasi Eksperiment dan design penelitian menggunakan Matched Group Pretest Posttest Design. Hasil penelitian secara deskriptif analisis uji-t minat belajar  diperoleh thitung = 19,929 dengan p = 0,000 yang berarti bahwa p < 0,05, sedangkan analisis uji-t hasil belajar diperoleh thitung = 2,424 dengan p = 0,018 yang berarti bahwa p < 0,05. Karena p < 0,05, maka maka dapat disimpulkan ada perbedaan yang sangat signifikan minat dan hasil belajar IPA antara pembelajaran yang menggunakan model pembelajaran kooperatif tipe Two Stay Two Stray dengan model pembelajaran ekspositori

    DAMPAK PEMBELAJARAN ONLINE BERBASIS APLIKASI WHATSAPP GROUP DAN GOOGLE CLASSROOM TERHADAP MOTIVASI BELAJAR DI SDN BRATI 02

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    In mid-March 2020, Indonesia was shocked by the emergence of the covid-19, this virus was very dangerous, requiring schools to be temporarily closed, and learning that was usually done face-to-face is now being transferred online. This study aims to determine students learning motivation during e-learning based on the Whatsapp Group application and Google Classroom at SDN Brati 02. This research is qualitative research with a descriptive method, which describes a phenomenon or situation that occurs in a place. The subject is students, student's parents, and teachers of grade 4 SDN Brati 02. Data collection techniques in this study are observation, interviews, and documentation. Data analysis techniques in this study are data reduction, data display, and concluding. The result of this study indicates that e-learning based on the Whatsapp Group application and Google Classroom has an impact on student learning motivation. Â

    KOMPETENSI PEDAGOGIK MAHASISWA TINGKAT AKHIR PROGRAM STUDI PENDIDIKAN TEKNIK MESIN FAKULTAS KEGURUAN DAN ILMU PENDIDIKAN UNIVERSITAS SARJANAWIYATA TAMANSISWA

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       This study aimed  to determine the level of the pedagogic competence of the final year students of Mechanical Engineering Education of Sarjanawiyata Tamansiswa University. This study is descriptive research. The study was conducted in Mechanical Engineering Education Sarjanawiyata Tamansiswa University in Yogyakarta  and The Vocational Educational School that became a partner in the implementation of the PPL II. The population were students of The Mechanical Engineering Education of Sarjanawiyata Tamansiswa University who were implemented the PPL II in odd semester academic year 2013/2014 as many as 92 people. Data collected  using the questionnaire method. As the data source is SMK students, students of Mechanical Engineering Education of Sarjanawiyata Tamansiswa University and teacher as PPL II tutor. Analysis using descriptive statistics. The results show that the pedagogic competence of the final year students of The Mechanical Engineering Education of Sarjanawiyata Tamansiswa University are; 1) according to the students of Mechanical Engineering Education of Sarjanawiyata Tamansiswa University is in “good†category with an average value of 78%; 2) according to the students SMK is in “very good†category with an average value of  82%; and 3) according to teacher as PPL II tutor is in “good†categories with an average value of 77 %. This suggests that the provision granting pedagogical competence for the student of mechanical engineering UST Yogyakarta through Courses Education Group in general has been good and should continue to be improved in all aspects, so as to reach the level of competence in the very good category

    PENGEMBANGAN MEDIA PEMBELAJARAN DASAR DESAIN BERBASIS FLIP CHART MENGGUNAKAN PUZZLE DI SEKOLAH MENENGAH KEJURUAN

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    Penelitian ini bertujuan untuk mengembangkan media pembelajaran dasar desain berbasis flip chart, mengetahui kelayakan media melalui validasi ahli, dan mengetahui respon peserta didik terhadap media flip chart. Jenis penelitian ini adalah penelitian pengembangan dengan model pengembangan Four-D. Validator dalam penelitian ini terdiri dari ahli materi dan media, serta peserta didik kelas X sebagai subyek. Obyek dalam penelitian ini adalah media pembelajaran dasar desain berbasis flip chart. Instrumen penelitian yang digunakan adalah angket. Teknik analisis data menggunakan analisis deskriptif kuantitatif. Hasil penelitian menunjukkan bahwa Pengembangan media berbasis flip chart dilakukan melalui 4 tahapan, yaitu menetapkan produk yang akan dikembangkan melalui analis kebutuhan, membuat rancangan produk, mengembangkan produk dan melakukan uji coba skala kecil dan terbatas, serta tahap penyebaran produk yang teruji. Media pembelajaran berbasis flip chart 86,45% termasuk dalam kategori sangat layak (ahli materi) dan 77,70% termasuk dalam kategori layak (ahli media). Respon peserta didik terhadap penggunaan media pembelajaran berbasis flip chart skala kecil sebesar 84,59% termasuk dalam kategori sangat tinggi dan penilaian pada skala terbatas sebesar 77,02% termasuk dalam kategori tinggi

    PENGARUH PEMBELAJARAN KOOPERATIF TIPE NUMBER HEAD TOGETHER (NHT) TERHADAP HASIL BELAJAR IPA

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    This research is aimed to describe the preferences of learning results in science using Number Head Together (NHT) model of cooperative learning method and conventional method towards 7thgrade students of SMP Taman Dewasa Jetis Yogyakarta. comparatively, this research his aimed to describe the difference of learning results in science using Number Head Together (NHT)  model of cooperative learning method with conventional learning method of 7thgrade students of SMP Taman Dewasa Jetis Yogyakarta academic year 2015/2016. This research is a Quasi-Experiment. The researcher used random sampling as the technique of collecting the sample. Descriptively, the research results showed that the learning results in the science of the class given number head together with the model in cooperative learning method in SMP Taman Dewasa Jetis Yogyakarta academic year 2015/2016 included in the high category. Comparatively, there was a very significant difference of learning results in science using number head together with a model in cooperative learning method and conventional learning method

    PENGEMBANGAN MODUL PEMBELAJARAN IPA 2 UNTUK MENINGKATKAN PEMAHAMAN KONSEP IPA YANG TERINTEGRASI MAHASISWA PENDIDIKAN IPA FKIP UST

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    The aim of this study is to develop IPA 2 learning Module for the topic of The Microscope that can improve the 2012/2013 class students at the Department of Science Education Yogyakarta Sarjanawiyata Tamansiswa University  in understanding the concept of integrated science. This study was a research and development study by using the design of the 4-D model consisting of defining, designing, developing, and disseminating stages. Subjects were 27 students of 4th semester at the 2012/2013 class of Department of Science Education Yogyakarta Sarjanawiyata Tamansiswa University. The results form an integrated IPA 2 learning modules to enhance the 4th semester student at Department of Science Education Yogyakarta Sarjanawiyata Tamansiswa University in understanding the science concepts. Media validation, material validation, testing one-on-one, small group testing, and field trials obtained good in overall criteria. The concept understanding of the students has increased significantly, derived from the value of midsemester and endsemester examination

    PENGARUH MODEL PEMBELAJARAN INKUIRI TIPE PICTORIAL RIDDLE TERHADAP PRESTASI BELAJAR IPA KELAS VIII SMP 2 BANGUNTAPAN BANTUL

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    The descriptive research aims to understand a tendency of study science achievement in student of class VIII Banguntapan 2 Junior High School in 2015/2016. This research uses inquiry which is type of Pictorial Riddle and expository model. The comparative research aims to understand a difference of study science achievement in student of class VIII Banguntapan 2 Junior High School in 2015/2016 with uses inquiry of Pictorial Riddle and Expository model. This method of research is a Quasy Experiment. The result of descriptive research is to show a tendency of science study achievement in student of class VIII Banguntapan 2 Junior High School in 2015/2016 which uses Pictorial Riddle is the highest category than Expository model. Then, the result of comparative research, there is difference of science study achievement in student of class VII Banguntapan 2 Junior High School which uses Pictorial Riddle and Expository model. So that there is an influence in an inquiry which is type of Pictorial Riddle toward a science study achievement in student of VIII Banguntapan 2 Junior High School in 2015/2016
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